Mini OpenGL stub to make shadertoy stuff work offline with ffmpeg
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David Oberhollenzer f3bf686a52 Read 32 bit float audio PCM samples from stdin
Signed-off-by: David Oberhollenzer <goliath@infraroot.at>
2022-07-19 22:10:23 +02:00
shaders Implement sound buffer texture 2022-07-19 21:54:39 +02:00
.gitignore Initial commit 2022-07-16 22:13:49 +02:00
LICENSE Back to the future 2022-07-17 15:59:24 +02:00
Makefile Initial commit 2022-07-16 22:13:49 +02:00
shader.c Implement sound buffer texture 2022-07-19 21:54:39 +02:00
shadermeh.c Read 32 bit float audio PCM samples from stdin 2022-07-19 22:10:23 +02:00
shadermeh.h Read 32 bit float audio PCM samples from stdin 2022-07-19 22:10:23 +02:00
window.c Add license boilerplate 2022-07-17 15:58:53 +02:00