Mini OpenGL stub to make shadertoy stuff work offline with ffmpeg
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David Oberhollenzer 8c47f2726c Implement sound buffer texture
Texture channel 0 has a 512x2 texture with audio samples. For now,
fill it with dummy data (ascending slope), so we can see some
output.

Signed-off-by: David Oberhollenzer <goliath@infraroot.at>
2022-07-19 21:54:39 +02:00
shaders Implement sound buffer texture 2022-07-19 21:54:39 +02:00
.gitignore Initial commit 2022-07-16 22:13:49 +02:00
LICENSE Back to the future 2022-07-17 15:59:24 +02:00
Makefile Initial commit 2022-07-16 22:13:49 +02:00
shader.c Implement sound buffer texture 2022-07-19 21:54:39 +02:00
shadermeh.c Implement sound buffer texture 2022-07-19 21:54:39 +02:00
shadermeh.h Implement sound buffer texture 2022-07-19 21:54:39 +02:00
window.c Add license boilerplate 2022-07-17 15:58:53 +02:00