Mini OpenGL stub to make shadertoy stuff work offline with ffmpeg
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Tyrolyean 84595eff00
Auto-set pipe size according to frame size, add iSampleRate uniform
The pipe size is now set automatically to avoid unnescessary buffering of frames
which aren't supposes to be there yet as well as preventing partial reads and
writes when larger resolutuions are used.

The iSampleRate uniform was added according to shadertoy spec.

Signed-off-by: Tyrolyean <tyrolyean@tyrolyean.net>
2022-07-18 00:59:36 +02:00
shaders Initial commit 2022-07-16 22:13:49 +02:00
.gitignore Initial commit 2022-07-16 22:13:49 +02:00
LICENSE Back to the future 2022-07-17 15:59:24 +02:00
Makefile Set to newer c-standard and add source code fortification 2022-07-18 00:58:11 +02:00
shader.c Add license boilerplate 2022-07-17 15:58:53 +02:00
shadermeh.c Auto-set pipe size according to frame size, add iSampleRate uniform 2022-07-18 00:59:36 +02:00
shadermeh.h Add license boilerplate 2022-07-17 15:58:53 +02:00
window.c Add license boilerplate 2022-07-17 15:58:53 +02:00