.editorconfig | ||
LICENSE.txt | ||
README.md |
factoriauth - an unofficial Factorio authentication server
Let's say you and your friends are
- on an oil rig,
- in space, or
- in the far future,
and you want to host a Factorio server. Because you don't have an internet connection (or the
official authentication servers don't exist anymore), your only option is to disable
require_user_verification
in the server config - but this allows anyone to connect as any user,
which is no good, especially for PvP scenarios! Wouldn't it be great if you could set up your own
authentication server?
factoriauth is exactly that. It allows clients to log in as custom users provided by one of several authentication backends (e.g. LDAP or a passwd-style file), and allows servers to validate that these custom users are properly authenticated.
Roadmap
Complete
Nothing yet!
Planned
- user token generation (
POST /api-login
)- auth backends: LDAP, user file, PAM(?)
- server padlock generation (
POST /generate-server-padlock-2
) user_server_key
generation (POST /generate-user-server-key-2
)- server padlock proxying (to allow e.g. factorio.com users to join servers using a custom auth server)
Unplanned
Setup
Configuring factoriauth
TBD
Configuring clients/servers
To use the auth server, the following snippet needs to be added to the clients' and servers'
config.ini
, replacing the URL of the server as appropriate:
[servers]
auth-server=https://my-auth-server.example/
Running factoriauth
TBD