481 lines
12 KiB
C
481 lines
12 KiB
C
/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "structures.h"
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#include <stddef.h>
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const uint8_t sine_table[256] PROGMEM = {
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0x7f,0x82,0x85,0x88,
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0x8c,0x8f,0x92,0x95,
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0x98,0x9b,0x9e,0xa1,
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0xa4,0xa7,0xaa,0xad,
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0xb0,0xb3,0xb6,0xb9,
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0xbb,0xbe,0xc1,0xc3,
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0xc6,0xc9,0xcb,0xce,
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0xd0,0xd3,0xd5,0xd7,
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0xd9,0xdc,0xde,0xe0,
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0xe2,0xe4,0xe6,0xe8,
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0xe9,0xeb,0xed,0xee,
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0xf0,0xf1,0xf2,0xf4,
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0xf5,0xf6,0xf7,0xf8,
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0xf9,0xfa,0xfb,0xfc,
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0xfc,0xfd,0xfd,0xfe,
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0xfe,0xfe,0xfe,0xfe,
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0xfe,0xfe,0xfe,0xfe,
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0xfe,0xfd,0xfd,0xfc,
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0xfc,0xfb,0xfa,0xfa,
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0xf9,0xf8,0xf7,0xf6,
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0xf4,0xf3,0xf2,0xf0,
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0xef,0xed,0xec,0xea,
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0xe8,0xe7,0xe5,0xe3,
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0xe1,0xdf,0xdd,0xdb,
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0xd8,0xd6,0xd4,0xd1,
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0xcf,0xcc,0xca,0xc7,
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0xc5,0xc2,0xbf,0xbd,
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0xba,0xb7,0xb4,0xb1,
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0xaf,0xac,0xa9,0xa6,
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0xa3,0xa0,0x9d,0x9a,
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0x96,0x93,0x90,0x8d,
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0x8a,0x87,0x84,0x81,
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0x7d,0x7a,0x77,0x74,
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0x71,0x6e,0x6b,0x68,
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0x64,0x61,0x5e,0x5b,
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0x58,0x55,0x52,0x4f,
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0x4d,0x4a,0x47,0x44,
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0x41,0x3f,0x3c,0x39,
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0x37,0x34,0x32,0x2f,
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0x2d,0x2a,0x28,0x26,
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0x23,0x21,0x1f,0x1d,
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0x1b,0x19,0x17,0x16,
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0x14,0x12,0x11,0xf,
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0xe,0xc,0xb,0xa,
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0x8,0x7,0x6,0x5,
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0x4,0x4,0x3,0x2,
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0x2,0x1,0x1,0x0,
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0x0,0x0,0x0,0x0,
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0x0,0x0,0x0,0x0,
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0x0,0x1,0x1,0x2,
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0x2,0x3,0x4,0x5,
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0x6,0x7,0x8,0x9,
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0xa,0xc,0xd,0xe,
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0x10,0x11,0x13,0x15,
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0x16,0x18,0x1a,0x1c,
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0x1e,0x20,0x22,0x25,
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0x27,0x29,0x2b,0x2e,
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0x30,0x33,0x35,0x38,
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0x3b,0x3d,0x40,0x43,
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0x45,0x48,0x4b,0x4e,
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0x51,0x54,0x57,0x5a,
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0x5d,0x60,0x63,0x66,
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0x69,0x6c,0x6f,0x72,
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0x76,0x79,0x7c,0x7f,
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};
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const uint8_t noise_table[1024] PROGMEM = {
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0x30, 0xc, 0x3, 0xdf,
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0x31, 0xfa, 0x2b, 0x78,
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0xd5, 0xd8, 0x6c, 0x29,
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0x45, 0xa1, 0x2, 0x69,
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0x69, 0x91, 0x8d, 0x65,
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0x71, 0xb8, 0x43, 0xde,
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0xf2, 0xf6, 0x78, 0x6e,
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0x1d, 0xbf, 0x34, 0x4e,
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0xcb, 0x38, 0x2e, 0xfd,
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0x32, 0x59, 0x75, 0x7,
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0x32, 0xe2, 0x31, 0x77,
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0x84, 0x33, 0xe1, 0xed,
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0xc5, 0x6e, 0x52, 0x36,
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0x27, 0x96, 0x15, 0x19,
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0x8d, 0x8d, 0x88, 0xab,
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0x4d, 0xbc, 0xf9, 0x18,
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0xf5, 0x27, 0x16, 0x27,
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0x81, 0x8c, 0x2f, 0xb4,
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0x6e, 0x60, 0x2b, 0xf2,
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0x94, 0xc, 0xe0, 0x59,
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0x7b, 0x33, 0x8f, 0xa3,
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0xc9, 0xa4, 0xbd, 0x57,
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0x32, 0x45, 0x2, 0x7f,
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0x2, 0xfb, 0x98, 0xf7,
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0x23, 0xae, 0x1e, 0xa5,
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0x3a, 0x4d, 0x59, 0xa9,
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0xae, 0x84, 0x9b, 0x42,
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0x91, 0x7c, 0x9b, 0xc,
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0xb0, 0x2b, 0xb0, 0x7a,
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0xcf, 0x6d, 0xd1, 0x2,
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0xb2, 0xd3, 0x81, 0xb4,
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0xce, 0x19, 0xac, 0xf2,
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0xc7, 0xcb, 0x97, 0x2,
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0x18, 0xf0, 0xab, 0xc7,
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0x74, 0x47, 0x9, 0x6,
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0xc4, 0xa5, 0x13, 0x74,
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0xd0, 0xc3, 0xee, 0xa0,
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0x30, 0xbf, 0xa2, 0xe2,
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0x92, 0x24, 0x97, 0x61,
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0x3d, 0x44, 0x53, 0x5,
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0xf, 0xea, 0x7, 0x28,
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0xda, 0xb3, 0xef, 0x4f,
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0xfa, 0xf9, 0x55, 0xbe,
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0x9f, 0x68, 0x33, 0x6f,
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0x2b, 0x21, 0x10, 0x5c,
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0xe0, 0xb2, 0x3f, 0x73,
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0xd6, 0xd7, 0xd4, 0x14,
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0x1b, 0x27, 0x1a, 0x2a,
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0x12, 0x21, 0x53, 0xec,
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0xd5, 0x42, 0x3c, 0xcf,
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0x3c, 0x91, 0x8e, 0xdb,
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0xfa, 0xc2, 0x4b, 0x26,
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0xe3, 0x5b, 0x82, 0xc4,
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0xe, 0xc1, 0x37, 0xe5,
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0x98, 0xb, 0xfa, 0xb4,
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0x33, 0x14, 0xde, 0x45,
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0x36, 0x31, 0x32, 0xb,
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0x74, 0x6e, 0xdb, 0xb1,
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0x0, 0x6a, 0x8c, 0xfa,
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0x2c, 0xd7, 0x21, 0xf,
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0x33, 0xa3, 0xd3, 0x42,
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0x65, 0xa, 0x27, 0xfe,
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0x16, 0x21, 0xb2, 0x49,
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0x35, 0x91, 0x8e, 0x6b,
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0xc3, 0xc0, 0x77, 0x38,
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0x2e, 0x52, 0xe9, 0x2f,
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0xbc, 0x76, 0x29, 0xe8,
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0x4d, 0x4b, 0xf7, 0x81,
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0xef, 0xcb, 0xc3, 0x54,
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0xd5, 0xeb, 0x53, 0xec,
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0xd, 0x6, 0x35, 0x43,
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0x98, 0xc3, 0xaf, 0x5b,
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0x84, 0x26, 0x94, 0xb3,
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0x78, 0x7d, 0xe2, 0x35,
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0xf3, 0xc, 0x1d, 0x41,
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0x57, 0x15, 0xc3, 0x46,
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0xe0, 0x87, 0x9b, 0xb6,
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0x72, 0xee, 0xa3, 0x7f,
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0xf5, 0xd8, 0xc2, 0x8d,
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0x9c, 0x72, 0xe9, 0x20,
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0x98, 0x7d, 0xd3, 0x11,
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0xfb, 0xb5, 0x46, 0xef,
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0xc1, 0x64, 0x31, 0x19,
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0x79, 0xf4, 0x5f, 0x5a,
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0x7b, 0xfa, 0x11, 0xee,
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0xe9, 0xb4, 0x6e, 0xde,
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0x8c, 0x31, 0x6c, 0x29,
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0xa3, 0x55, 0x49, 0x3b,
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0xd3, 0x1c, 0x4d, 0xce,
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0xd2, 0x93, 0xbe, 0x94,
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0xf7, 0xef, 0xad, 0x71,
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0xe4, 0xd, 0xcc, 0x60,
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0x8, 0xdd, 0x4e, 0xf1,
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0x92, 0xbc, 0xd0, 0x1f,
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0xed, 0x3c, 0x48, 0x90,
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0x92, 0x91, 0xcc, 0x65,
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0xae, 0x19, 0x34, 0x81,
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0xad, 0xf2, 0x15, 0xa5,
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0xe2, 0xc3, 0x17, 0xc6,
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0xd0, 0xe3, 0x27, 0xd8,
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0xc1, 0x75, 0xca, 0x53,
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0x32, 0x9b, 0x72, 0x1f,
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0xd8, 0xbb, 0xb0, 0x6a,
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0x4d, 0x7d, 0xd0, 0xfb,
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0x97, 0x4, 0x7d, 0x45,
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0xf7, 0x93, 0xea, 0xd9,
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0x56, 0x1, 0xa0, 0x27,
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0xe4, 0xc7, 0x0, 0xa5,
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0x3d, 0xcb, 0xf9, 0x6f,
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0x66, 0x6c, 0x8f, 0x3f,
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0x27, 0x40, 0xa9, 0x74,
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0xbe, 0x7a, 0x70, 0x55,
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0x7f, 0xee, 0x9a, 0x76,
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0x81, 0x85, 0x50, 0xd7,
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0x87, 0xf1, 0xff, 0x6b,
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0xb9, 0xff, 0x11, 0xf7,
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0xca, 0xb, 0x67, 0x31,
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0x77, 0xf7, 0x70, 0x9f,
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0x37, 0x1a, 0x14, 0xf6,
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0x94, 0x85, 0x4b, 0x13,
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0x73, 0xe6, 0x8a, 0xf4,
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0x6c, 0xdb, 0xcb, 0xf3,
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0xcc, 0xcb, 0x5f, 0x86,
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0xca, 0x71, 0x7d, 0x95,
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0x7c, 0xe4, 0xc6, 0xf4,
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0xdc, 0x36, 0x93, 0x13,
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0x50, 0xa7, 0xa, 0xe5,
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0x2d, 0x55, 0xf9, 0xa0,
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0x3c, 0x83, 0x94, 0xa9,
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0x5f, 0x60, 0x9c, 0x2b,
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0x2b, 0xfc, 0xb2, 0xf6,
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0x6d, 0x30, 0x8b, 0xe9,
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0x14, 0x51, 0xde, 0xf0,
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0x88, 0x71, 0x4, 0xd8,
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0x19, 0xe, 0xbe, 0x46,
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0x64, 0xb7, 0xe6, 0xa1,
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0x3b, 0x7b, 0x4a, 0x9a,
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0xdb, 0xe7, 0xc6, 0x7,
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0xe3, 0x78, 0xfd, 0x51,
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0xa8, 0x88, 0x3b, 0xbd,
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0xda, 0x19, 0xae, 0x62,
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0x8a, 0xb3, 0x3a, 0xa4,
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0xc2, 0xf9, 0xeb, 0x26,
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0xb0, 0xd2, 0xc8, 0xec,
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0x4d, 0x13, 0x86, 0x29,
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0xfa, 0x4d, 0x30, 0xde,
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0xc6, 0x2e, 0x2f, 0x6f,
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0xb6, 0x6a, 0x2d, 0x90,
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0x83, 0xdb, 0xf2, 0xe,
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0x8f, 0x2d, 0xb3, 0x51,
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0x27, 0x9e, 0x78, 0xd8,
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0x71, 0x40, 0xc4, 0xbe,
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0x54, 0x4b, 0xe8, 0x4e,
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0x98, 0x18, 0x2d, 0x5f,
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0x46, 0x5d, 0xce, 0xfd,
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0xc7, 0xfb, 0x8e, 0x4b,
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0xd7, 0x81, 0x5a, 0x66,
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0xaf, 0xe, 0xb7, 0xd6,
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0xac, 0x2f, 0xae, 0x1d,
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0x70, 0x72, 0xdc, 0xc4,
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0xbd, 0xc4, 0x13, 0x56,
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0xdd, 0x40, 0xb6, 0x24,
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0x9d, 0x84, 0x21, 0x65,
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0x80, 0xb0, 0xb1, 0x57,
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0x31, 0xb, 0xbd, 0xe0,
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0x19, 0x75, 0xb6, 0xc6,
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0xa5, 0x64, 0xe4, 0x15,
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0xd7, 0xc1, 0xda, 0x95,
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0x85, 0xed, 0xec, 0x63,
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0x2e, 0xa2, 0x87, 0xcc,
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0x26, 0xa9, 0x32, 0xa6,
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0x59, 0xe3, 0xfd, 0x8a,
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0xef, 0xbb, 0x6b, 0x9,
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0x30, 0x21, 0xcf, 0xd5,
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0x86, 0xb4, 0xeb, 0x5d,
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0x75, 0xc5, 0xf3, 0xfb,
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0xb3, 0xdf, 0x5e, 0xe2,
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0x81, 0xe6, 0xaf, 0xa7,
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0x8f, 0xe1, 0x4e, 0xe8,
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0xc5, 0x4c, 0x73, 0xb4,
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0x7, 0xdf, 0xbe, 0x38,
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0x1, 0x8e, 0xd, 0x87,
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0x42, 0xf8, 0xe5, 0xb8,
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0xbe, 0xd8, 0xb4, 0x72,
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0xb7, 0x12, 0x54, 0x39,
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0xf9, 0x4, 0xe0, 0x88,
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0xe6, 0x2f, 0x71, 0xab,
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0x7b, 0xe5, 0x60, 0x83,
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0xc4, 0x1e, 0xbb, 0xc5,
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0xac, 0xc9, 0x4d, 0xef,
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0xc2, 0x33, 0xa7, 0x80,
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0xc, 0x5b, 0xf3, 0xc3,
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0x6e, 0x48, 0xfc, 0x67,
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0x4c, 0xdd, 0xf0, 0x32,
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0xd, 0x61, 0xdd, 0x88,
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0x47, 0x3e, 0xb, 0xb,
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0x5c, 0xc7, 0xd1, 0x9,
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0x90, 0x1e, 0xf8, 0x52,
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0x52, 0x9f, 0xd2, 0x5e,
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0xfb, 0xc6, 0x22, 0x69,
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0xe, 0x1f, 0xd1, 0x5a,
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0xfd, 0xc2, 0x8c, 0xa,
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0x23, 0x6a, 0x92, 0x6a,
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0xa9, 0x9e, 0x76, 0x5,
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0x65, 0x47, 0xe, 0xf5,
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0x66, 0x6, 0x47, 0xb9,
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0xa6, 0x1a, 0x17, 0xa2,
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0xe0, 0x39, 0xc, 0xee,
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0x59, 0xdd, 0x49, 0x56,
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0x9f, 0xd6, 0x60, 0xc3,
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0x41, 0xf3, 0x2e, 0xea,
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0x91, 0xa4, 0xf0, 0xf7,
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0xec, 0xfe, 0xec, 0x53,
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0x5, 0x34, 0xc, 0xac,
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0x4f, 0x24, 0x4e, 0x2f,
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0x5d, 0x5a, 0x1e, 0xb7,
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0x38, 0x67, 0xd, 0xd8,
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0x3e, 0x6d, 0x9c, 0x7f,
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0x61, 0xca, 0x69, 0xf2,
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0x6f, 0x59, 0xe9, 0x5c,
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0x58, 0xd6, 0xb0, 0x5e,
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0xb, 0xbc, 0xa, 0x5a,
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0xe0, 0x59, 0x8a, 0x3e,
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0xb4, 0xa8, 0xf5, 0xec,
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0x10, 0x3, 0xc5, 0x4e,
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0x71, 0x61, 0xce, 0xd2,
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0x2c, 0x37, 0xc4, 0x9c,
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0x91, 0xae, 0xf8, 0xea,
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0x85, 0xa8, 0x48, 0x90,
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0x65, 0x52, 0xeb, 0x46,
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0xac, 0x75, 0x84, 0x60,
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0x1e, 0x7a, 0x4d, 0x2f,
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0x7d, 0x13, 0x7d, 0xee,
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0x74, 0x4c, 0xc0, 0xa1,
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0x83, 0x85, 0x3d, 0x15,
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0x34, 0x36, 0xff, 0xba,
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0xdf, 0x47, 0x4b, 0x44,
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0x9a, 0x36, 0x8a, 0x47,
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0xac, 0xf, 0xa7, 0xca,
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0x89, 0xf5, 0xf9, 0x7,
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0x8, 0x77, 0xf5, 0x7d,
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0xc3, 0xb6, 0x1f, 0x47,
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0x3c, 0x5c, 0x5c, 0x71,
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0x93, 0x5c, 0x2b, 0x72,
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0xa3, 0x76, 0xb7, 0x3e,
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0xac, 0x41, 0x85, 0x58,
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0x51, 0x2d, 0x23, 0xdb,
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0x22, 0x1c, 0xe2, 0x2b,
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0x93, 0xd8, 0xa8, 0x57,
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0x8f, 0xc7, 0x9e, 0xcb,
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0x24, 0xfb, 0x3c, 0xb7,
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0x57, 0x68, 0x2a, 0xfb,
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0xde, 0xe1, 0x39, 0x8b,
|
|
0x23, 0xbf, 0xe4, 0x74,
|
|
0xec, 0x7, 0x4f, 0xf,
|
|
0x24, 0x32, 0x3a, 0xb8
|
|
};
|
|
|
|
char* sndirtroad_msg[2] = {
|
|
"You travel a bit towards the moon, you think that's the way to go. You"
|
|
" find a bear in the middle of the road sleeping seemingly in peace. "
|
|
"The way to the north is blocked by the bear.",
|
|
"You atravel a bit towards the moon, you KNOW that's the way to go. You"
|
|
" smell something weired along the way, but you don't know where it is "
|
|
"coming from. Smells like flesh rotting away..."
|
|
};
|
|
|
|
char* user_action_req_msgs[3] = {
|
|
"What are you going to do?"
|
|
};
|
|
|
|
const char* info_table[] = {
|
|
"ERROR", // 0
|
|
"Invalid command!", // 1
|
|
"You can't use that!", // 2
|
|
NULL, // 3
|
|
"You can't go that way!", // 4
|
|
"YOU MAY ACT NOW!", // 5
|
|
"There is nothing here..", // 6
|
|
"it died", // 7
|
|
"it survived", // 8
|
|
"a bear blocks the way", // 9
|
|
"it ran away...", // 10
|
|
"it won't start", // 11
|
|
"you can't type", // 12
|
|
"you unlocked the door" // 13
|
|
};
|
|
|
|
const char* action_table[NUM_ACTIONS] = {
|
|
"help",
|
|
"north",
|
|
"south",
|
|
"west",
|
|
"east",
|
|
"describe",
|
|
"use",
|
|
"inventory",
|
|
"search",
|
|
"take",
|
|
};
|
|
|
|
const char* room_table[] = {
|
|
"NOTHING",
|
|
"LONELY ROAD",
|
|
"S/N DIRT ROAD",
|
|
"FIREPLACE",
|
|
"E/W Street",
|
|
"OLD HOUSE",
|
|
"LIVING ROOM",
|
|
"ATTIC",
|
|
"BASEMENT",
|
|
"COMPUTER ROOM"
|
|
};
|
|
|
|
char* room_description_table[sizeof(room_table)/sizeof(const char*)] = {
|
|
"You stare into a void of nothingness. You see noone, you hear noone,"
|
|
"you feel someone. You look around, and see nothing, yet "
|
|
"you are no less scared.",
|
|
"You are on the dead end of a lonely road. You look right and left of "
|
|
"you, but you cannot remember why you are here... You are terrified.",
|
|
NULL,
|
|
"You find a fireplace in the middle of the woods. A street leads to it "
|
|
"from the west. The fire in the middle of the place is still burning as"
|
|
" if someone had left in a hurry...",
|
|
"You travel down the road. It has no lights, but the moon shines bright"
|
|
". The road ends with a house to your left. The houses door mat is in "
|
|
"the road. Its door is locked.",
|
|
"You enter the long hallway of the old house. It has doors on all walls"
|
|
". The doors look a little weired because they are flat and don't have "
|
|
"a handle to pull.",
|
|
"You enter a large room with a few chairs and a tube TV inside it. In "
|
|
"the center there is a tile table with a vase and flowers on it. The "
|
|
"flowers are blooming.",
|
|
"You enter the attic of the house. It has a few books and some filers "
|
|
"with documents inside it. The filers are glued together. The books too"
|
|
". You can't stand up straight.",
|
|
"You enter the basement. You find some potatoes in a corner and a "
|
|
"skeleton atop it. ",
|
|
"You enter a room which looks like you've traveled from an old house "
|
|
"to the campus of a university. There is a large machine witha sign "
|
|
"DIGITAL on it. It looks like a computer, though you've never seen one "
|
|
"in person before..."
|
|
};
|
|
|
|
bool room_visited_table[sizeof(room_table)/sizeof(const char*)];
|
|
|
|
uint8_t room_map_table[sizeof(room_table)/sizeof(const char*)]
|
|
[4] = {
|
|
/* NORTH, SOUTH, WEST, EAST */
|
|
{0,0,0,0}, /* 0 nothing */
|
|
{2,0,0,0}, /* 1 LONELY ROAD */
|
|
{0,1,0,0}, /* 2 S/N DIRT ROAD */
|
|
{0,2,4,0}, /* 3 FIREPLACE */
|
|
{0,0,0,3}, /* 4 E/W STREET */
|
|
{7,4,9,6}, /* 5 OLD HOUSE */
|
|
{8,0,5,0}, /* 6 LIVING ROOM */
|
|
{0,5,0,0}, /* 7 ATTIC */
|
|
{0,6,0,0}, /* 8 BASEMENT */
|
|
{0,0,0,5} /* 9 COMPUTERROOM */
|
|
};
|
|
|
|
const char* item_table[NUM_ITEMS] = {
|
|
"FLOPPY DISK", /* 0 */
|
|
"SCREWDRIVER", /* 1 */
|
|
"KEYBOARD", /* 2 */
|
|
"SAUSAGE", /* 3 */
|
|
"FLESH", /* 4 */
|
|
"KEY", /* 5 */
|
|
"PISTOL" /* 6 */
|
|
};
|
|
|
|
bool inventory[sizeof(item_table)/sizeof(const char*)];
|
|
|
|
|
|
int8_t item_room_map[NUM_ROOMS] = {
|
|
-1, /* 0 NOTHING */
|
|
ITEM_PISTOL, /* 1 LONELY ROAD */
|
|
ITEM_SAUSAGE, /* 2 S/N DIRT ROAD */
|
|
-1, /* 3 FIREPLACE */
|
|
ITEM_KEY, /* 4 E/W STREET*/
|
|
ITEM_SCREWDRIVER, /* 5 OLD HOUSE */
|
|
-1, /* 6 LIVING ROOM */
|
|
ITEM_KEYBOARD, /* 7 ATTIC */
|
|
ITEM_FLOPPY, /* 8 BASEMENT */
|
|
-1 /* 9 COMPUTERROOM */
|
|
};
|
|
const struct tone_t * room_track_map[NUM_ROOMS] = {
|
|
intro_track,
|
|
lonely_road_track,
|
|
computer_room_track,
|
|
lonely_road_track,
|
|
computer_room_track
|
|
};
|