Added files
Signed-off-by: Tyrolyean <tyrolyean@tyrolyean.net>
This commit is contained in:
parent
5b4e0815b1
commit
5aabef4c9d
16 changed files with 2072 additions and 0 deletions
53
.gitignore
vendored
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53
.gitignore
vendored
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# Prerequisites
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*.d
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# Object files
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*.o
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*.ko
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*.obj
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*.elf
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# Linker output
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*.ilk
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*.map
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*.exp
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# Precompiled Headers
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*.gch
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*.pch
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# Libraries
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*.lib
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*.a
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*.la
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*.lo
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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*.so.*
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*.dylib
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# Executables
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*.exe
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*.out
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*.app
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*.i*86
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*.x86_64
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*.hex
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# Debug files
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*.dSYM/
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*.su
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*.idb
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*.pdb
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# Kernel Module Compile Results
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*.mod*
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*.cmd
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.tmp_versions/
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modules.order
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Module.symvers
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Mkfile.old
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dkms.conf
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70
Makefile
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70
Makefile
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MKDIR_P := mkdir -p
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CP := cp
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MV := mv
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CC := avr-gcc
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CCC := avr-g++
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RM_RF = rm -rf
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OCPY := avr-objcopy
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AVRDUDE := avrdude
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PORT := /dev/ttyACM0
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#PORT := usb
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#BOARD := atmega328p
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BOARD := atmega2560
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#PROGRAMMER := arduino
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PROGRAMMER := usbasp
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#PROGBOARD := m328p
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PROGBOARD := m2560
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BAUD_RATE_PROG := 115200
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FLASH_CMD := $(AVRDUDE) -b $(BAUD_RATE_PROG) -p $(PROGBOARD) -D -P $(PORT) -c $(PROGRAMMER)
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AVRSIZE := avr-size
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AVRSIZE_FLAGS := -C --mcu=$(PROGBOARD)
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# directories
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CWD := $(realpath .)
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BINDIR := $(CWD)/bin
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BUILDDIR := $(CWD)/build
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SRCDIR := $(CWD)/src
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INCLUDEDIR := $(CWD)/include
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# flas
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CFLAGS := -mmcu=$(BOARD) -Os -I$(INCLUDEDIR) -Wall -Wextra
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LDFLAGS := -mmcu=$(BOARD)
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# target files
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DIRS_TARGET := $(BINDIR) $(BUILDDIR)
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TARGET := $(BINDIR)/mc.hex
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TARGET_ELF := $(BINDIR)/mc.elf
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SRCFILES := $(wildcard $(SRCDIR)/*.c)
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OBJFILES := $(patsubst $(SRCDIR)/%.c,$(BUILDDIR)/%.o,$(SRCFILES))
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# fancy targets
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all: directories $(TARGET)
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directories: $(DIRS_TARGET)
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# less fancy targets
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$(DIRS_TARGET):
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$(MKDIR_P) $@
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$(TARGET) : $(TARGET_ELF)
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$(OCPY) -O ihex -j .text -j .data $^ $@
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$(TARGET_ELF): $(OBJFILES)
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$(CC) $(LDFLAGS) -o $@ $^
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$(AVRSIZE) $(AVRSIZE_FLAGS) $@
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$(BUILDDIR)/%.o: $(SRCDIR)/%.c
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$(CC) $(CFLAGS) -c -o $@ $<
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flash: $(TARGET)
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# For atmega 2560
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$(FLASH_CMD) -e -U hfuse:w:0xD9:m -U lfuse:w:0xDF:m -U efuse:w:0xFF:m -U flash:w:$^:i -U efuse:w:0xfa:m
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# For atmega 328p:
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#$(FLASH_CMD) -e -U hfuse:w:0xD9:m -U efuse:w:0xFF:m -U lfuse:w:0xDF:m -U flash:w:$^:i -U efuse:w:0xfd:m
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# If unknown or no fuse bits available over programmer
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#$(FLASH_CMD) -U flash:w:$^:i
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$(FLASH_CMD) -U flash:v:$^:i
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clean:
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$(RM_RF) $(DIRS_TARGET)
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54
include/16550.h
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54
include/16550.h
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _16550_H
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#define _16550_H
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#include <stdint.h>
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#include <stdio.h>
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/* Registers in the 16550 UART */
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#define UART_REG_DLLS 0
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#define UART_REG_DLMS 1
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#define UART_REG_TXRX 0
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#define UART_REG_IER 1
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#define UART_REG_IIR 2
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#define UART_REG_LCR 3
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#define UART_REG_MCR 4
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#define UART_REG_LSR 5
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#define UART_REG_MSR 6
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#define UART_REG_SCR 7
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/* The printf function in the background performs automatic column wrapping by
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* finding the first space character within 10 characters ofthe display columns
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* and replacingit with a newline character
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*/
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#define DISPLAY_COLUMNS 80
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void init_16550();
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void write_to_uart(uint8_t addr, uint8_t data);
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uint8_t read_from_uart(uint8_t addr);
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void init_uart();
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int println(const char* output,...);
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int putchar_16550(char var, FILE *stream);
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void writechar_16550(char var);
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void routine_uart();
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#endif
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49
include/avr.h
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49
include/avr.h
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/* Copyright (C) 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AVR_H_TEXT
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#define _AVR_H_TEXT
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#define F_CPU 16000000UL
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#include <avr/io.h>
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/* Shift values for the peripherials on the control bus PORTL */
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#define MR_SHIFT 0
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#define WR_SHIFT 1
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#define RD_SHIFT 2
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#define CS_UART_SHIFT 3
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#define CS_DAC_SHIFT 4
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#define ADDR_REG PORTK
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#define DATA_REG PORTF
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#define CTRL_REG PORTL
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#define ADDR_DDR_REG DDRK
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#define DATA_DDR_REG DDRF
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#define CTRL_DDR_REG DDRL
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/* Included here to prevent accidental redefinition of F_CPU */
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#include <util/delay.h>
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/* Time it takes for the bus lanes to become stable for read and write access */
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#define BUS_HOLD_US 1
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void set_addr(uint8_t addr);
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#endif
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45
include/dac.h
Normal file
45
include/dac.h
Normal file
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _DAC_H
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#define _DAC_H
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#include <stdint.h>
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void write_to_dac(uint8_t addr, uint8_t data);
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uint8_t read_from_dac(uint8_t addr);
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/* The operation modes of the dac used for generation of different tones */
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#define DAC_MODE_SILENT 0
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#define DAC_MODE_SINE 1
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#define DAC_MODE_SQUARE 2
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#define DAC_MODE_SAW 3
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#define DAC_MODE_NOISE 4
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#define DAC_MODE_TRIANGLE 5
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extern uint8_t dac_mode;
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/* This variable is used to deviate the frequency from the baseline frequency
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* of around 1kHz. If this integer is positive it makes the produced waveform
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* longer, if it is negative the produced waveform becomes less sharp, but the
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* frequency goes up. 0 is the baseline */
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extern int16_t dac_frequency_deviation;
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void feed_dac();
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void routine_dac();
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void update_sound();
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#endif
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51
include/game.h
Normal file
51
include/game.h
Normal file
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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||||||
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* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
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* (at your option) any later version.
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||||||
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*
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||||
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*/
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#ifndef _GAME_H
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#define _GAME_H
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#include <stdint.h>
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#include <stdbool.h>
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extern char command_buffer[100];
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extern uint8_t command_buffer_pointer;
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#define COMPUTER_STATE_NOTHING 0
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#define COMPUTER_STATE_KEYBOARD 1
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#define COMPUTER_STATE_FLOPPY 2
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extern uint8_t computer_state; /* FSM for the computer */
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extern bool bear_shot;
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extern uint8_t current_room;
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void routine_game();
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void prepare_command_buffer();
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void ingest_user_char(char in);
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void perform_action(uint8_t action_id);
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void move_direction(uint8_t direction);
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void describe_room(uint8_t room, bool auto_desc);
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void print_inventory();
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void print_room_item();
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void consume_room_item(const char* item_name);
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void use_item(const char* item_name);
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void use_item_id(uint8_t item_id);
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||||||
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||||||
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bool perform_computer_action(uint8_t action_id);
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void reset_game(bool fleshed);
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void init_game();
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||||||
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#endif
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22
include/interrupt.h
Normal file
22
include/interrupt.h
Normal file
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@ -0,0 +1,22 @@
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/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
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||||||
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||||||
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#ifndef _INTERRUPT_H
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#define _INTERRUPT_H
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||||||
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void init_interrupts();
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#endif
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47
include/sound.h
Normal file
47
include/sound.h
Normal file
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@ -0,0 +1,47 @@
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/* Copyright © 2020 tyrolyean
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||||||
|
*
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||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
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||||||
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|
||||||
|
#ifndef _SOUND_H
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#define _SOUND_H
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#include <stdint.h>
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#include <avr/pgmspace.h>
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struct tone_t {
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uint8_t waveform;
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int16_t frequency_deviation; /* */
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||||||
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uint16_t length; /* The tone length in milliseconds */
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};
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||||||
|
/* The end marker tells the sound routines where the end of a track is. It
|
||||||
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* is required to be present at the end of EVERY track, otherwise the
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* routine runs into undefined behaviour */
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#define TRACK_END_MARKER {DAC_MODE_SILENT, 0, 0}
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extern const struct tone_t computer_room_track[] PROGMEM;
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extern const struct tone_t lonely_road_track[] PROGMEM;
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||||||
|
|
||||||
|
#define INTRO_LEN 10350
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extern const struct tone_t intro_track[] PROGMEM;
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||||||
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|
||||||
|
extern const struct tone_t * current_track;
|
||||||
|
extern int16_t global_frequency_offset; /* Added to every playing song */
|
||||||
|
|
||||||
|
void update_sound();
|
||||||
|
void init_sound();
|
||||||
|
|
||||||
|
|
||||||
|
#endif
|
81
include/structures.h
Normal file
81
include/structures.h
Normal file
|
@ -0,0 +1,81 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _STRUCTURES_H
|
||||||
|
#define _STRUCTURES_H
|
||||||
|
|
||||||
|
#include <sound.h>
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <avr/pgmspace.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
#define NUM_ACTIONS 0x0A
|
||||||
|
#define ACTION_HELP 0x00
|
||||||
|
#define ACTION_NORTH 0x01
|
||||||
|
#define ACTION_SOUTH 0x02
|
||||||
|
#define ACTION_WEST 0x03
|
||||||
|
#define ACTION_EAST 0x04
|
||||||
|
#define ACTION_DESCRIBE 0x05
|
||||||
|
#define ACTION_USE 0x06
|
||||||
|
#define ACTION_INVENTORY 0x07
|
||||||
|
#define ACTION_SEARCH 0x08
|
||||||
|
#define ACTION_TAKE 0x09
|
||||||
|
|
||||||
|
/* The direction in the direction table is the action_id - 1 */
|
||||||
|
#define DIRECTION_NORTH 0x00
|
||||||
|
#define DIRECTION_SOUTH 0x01
|
||||||
|
#define DIRECTION_WEST 0x02
|
||||||
|
#define DIRECTION_EAST 0x03
|
||||||
|
|
||||||
|
#define NUM_ROOMS 0x0A
|
||||||
|
#define ROOM_NOTHING 0x00
|
||||||
|
#define ROOM_LONELYROAD 0x01
|
||||||
|
#define ROOM_SNDIRTROAD 0x02
|
||||||
|
#define ROOM_FIREPLACE 0x03
|
||||||
|
#define ROOM_EWSTREET 0x04
|
||||||
|
#define ROOM_OLDHOUSE 0x05
|
||||||
|
#define ROOM_LIVINGROOM 0x06
|
||||||
|
#define ROOM_ATTIC 0x07
|
||||||
|
#define ROOM_BASEMENT 0x08
|
||||||
|
#define ROOM_COMPUTER 0x09
|
||||||
|
|
||||||
|
#define NUM_ITEMS 0x07
|
||||||
|
#define ITEM_FLOPPY 0x00
|
||||||
|
#define ITEM_SCREWDRIVER 0x01
|
||||||
|
#define ITEM_KEYBOARD 0x02
|
||||||
|
#define ITEM_SAUSAGE 0x03
|
||||||
|
#define ITEM_FLESH 0x04
|
||||||
|
#define ITEM_KEY 0x05
|
||||||
|
#define ITEM_PISTOL 0x06
|
||||||
|
|
||||||
|
extern const uint8_t sine_table[256] PROGMEM;
|
||||||
|
extern const uint8_t noise_table[1024] PROGMEM;
|
||||||
|
|
||||||
|
extern char* sndirtroad_msg[2];
|
||||||
|
extern char* user_action_req_msgs[3];
|
||||||
|
|
||||||
|
extern const char* info_table[];
|
||||||
|
extern const char* action_table[NUM_ACTIONS];
|
||||||
|
extern const char* room_table[NUM_ROOMS];
|
||||||
|
extern char* room_description_table[NUM_ROOMS];
|
||||||
|
extern uint8_t room_map_table[NUM_ROOMS][4];
|
||||||
|
extern bool room_visited_table[NUM_ROOMS];
|
||||||
|
extern const char* item_table[NUM_ITEMS];
|
||||||
|
extern bool inventory[NUM_ITEMS];
|
||||||
|
extern int8_t item_room_map[NUM_ROOMS];
|
||||||
|
extern const struct tone_t * room_track_map[NUM_ROOMS];
|
||||||
|
#endif
|
126
src/16550.c
Normal file
126
src/16550.c
Normal file
|
@ -0,0 +1,126 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "avr.h"
|
||||||
|
#include "16550.h"
|
||||||
|
#include "structures.h"
|
||||||
|
#include "game.h"
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
static FILE stdout_16550 = FDEV_SETUP_STREAM(putchar_16550, NULL,
|
||||||
|
_FDEV_SETUP_WRITE);
|
||||||
|
|
||||||
|
|
||||||
|
void write_to_uart(uint8_t addr, uint8_t data){
|
||||||
|
|
||||||
|
set_addr(addr);
|
||||||
|
DATA_DDR_REG = 0xFF;
|
||||||
|
DATA_REG = data;
|
||||||
|
CTRL_REG &= ~(1<<WR_SHIFT) & ~(1<<CS_UART_SHIFT);
|
||||||
|
|
||||||
|
_delay_us(BUS_HOLD_US); /*Wait for the data and signal lanes to become stable*/
|
||||||
|
|
||||||
|
CTRL_REG |= 1<<CS_UART_SHIFT | 1<<WR_SHIFT;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t read_from_uart(uint8_t addr){
|
||||||
|
|
||||||
|
uint8_t data = 0x00;
|
||||||
|
|
||||||
|
set_addr(addr);
|
||||||
|
DATA_DDR_REG = 0x00;
|
||||||
|
/* Sometimes the avr "forgets" to alter the port register for one cycle
|
||||||
|
* which usually isn't a problem but has lead to instability. Worthy
|
||||||
|
* one clock cycle */
|
||||||
|
DATA_REG = 0x00;
|
||||||
|
CTRL_REG &= ~(1<<RD_SHIFT) & ~(1<<CS_UART_SHIFT);
|
||||||
|
|
||||||
|
_delay_us(BUS_HOLD_US); /* Wait for the data and signal lanes to become
|
||||||
|
* stable*/
|
||||||
|
data = PINF;
|
||||||
|
CTRL_REG |= 1<<CS_UART_SHIFT | 1<<RD_SHIFT;
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void init_uart(){
|
||||||
|
|
||||||
|
write_to_uart(UART_REG_LCR,0x83);
|
||||||
|
write_to_uart(UART_REG_DLLS,0x03);
|
||||||
|
write_to_uart(UART_REG_DLMS,0x00);
|
||||||
|
write_to_uart(UART_REG_LCR,0x03);
|
||||||
|
|
||||||
|
stdout = &stdout_16550;
|
||||||
|
printf("INIT\r\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int println(const char* output, ...){
|
||||||
|
|
||||||
|
va_list arg;
|
||||||
|
va_start (arg, output);
|
||||||
|
vprintf(output,arg);
|
||||||
|
printf("\n");
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* Writes a character to the 16550 uart for transmission with cr lf magic */
|
||||||
|
int putchar_16550(char var, FILE *stream __attribute__((unused))){
|
||||||
|
static uint8_t column_cnt = 0;
|
||||||
|
column_cnt++;
|
||||||
|
if(var == ' ' && column_cnt > (DISPLAY_COLUMNS - 10)){
|
||||||
|
putchar_16550('\n',NULL);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if(var == '\n'){
|
||||||
|
column_cnt = 0x00;
|
||||||
|
writechar_16550('\r');
|
||||||
|
}
|
||||||
|
|
||||||
|
writechar_16550(var);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
/* Writes a character to the 16550 uart for transmission without cr lf magic */
|
||||||
|
void writechar_16550(char var){
|
||||||
|
|
||||||
|
for(uint32_t i = 0; i < 1000000; i++ ){
|
||||||
|
uint8_t received = read_from_uart(UART_REG_LSR);
|
||||||
|
if((received & (1<<5))){
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
write_to_uart(UART_REG_TXRX,var);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void routine_uart(){
|
||||||
|
|
||||||
|
uint8_t received = read_from_uart(UART_REG_LSR);
|
||||||
|
if(received & 0x01){
|
||||||
|
received = read_from_uart(UART_REG_TXRX);
|
||||||
|
ingest_user_char(received);
|
||||||
|
if(received == '\r'){
|
||||||
|
writechar_16550('\n');
|
||||||
|
}
|
||||||
|
writechar_16550(received); /* Echo back */
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
207
src/dac.c
Normal file
207
src/dac.c
Normal file
|
@ -0,0 +1,207 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "avr.h"
|
||||||
|
#include "dac.h"
|
||||||
|
#include "structures.h"
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
uint8_t dac_mode = DAC_MODE_SINE;
|
||||||
|
int16_t dac_frequency_deviation = 0;
|
||||||
|
|
||||||
|
void write_to_dac(uint8_t addr, uint8_t data){
|
||||||
|
|
||||||
|
|
||||||
|
set_addr(addr);
|
||||||
|
DATA_DDR_REG = 0xFF;
|
||||||
|
DATA_REG = data;
|
||||||
|
CTRL_REG &= ~(1<<WR_SHIFT) & ~(1<<CS_DAC_SHIFT);
|
||||||
|
|
||||||
|
_delay_us(BUS_HOLD_US); /*Wait for the data and signal lanes to become stable*/
|
||||||
|
|
||||||
|
CTRL_REG |= 1<<CS_DAC_SHIFT;
|
||||||
|
CTRL_REG |= 1<<WR_SHIFT;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint8_t read_from_dac(uint8_t addr){
|
||||||
|
|
||||||
|
uint8_t data = 0x00;
|
||||||
|
|
||||||
|
set_addr(addr);
|
||||||
|
DATA_DDR_REG = 0x00;
|
||||||
|
|
||||||
|
/* Sometimes the avr "forgets" to alter the port register for one cycle
|
||||||
|
* which usually isn't a problem but has lead to instability. Worthy
|
||||||
|
* one clock cycle */
|
||||||
|
DATA_REG = 0x00;
|
||||||
|
CTRL_REG &= ~(1<<RD_SHIFT) & ~(1<<CS_DAC_SHIFT);
|
||||||
|
|
||||||
|
_delay_us(BUS_HOLD_US); /* Wait for the data and signal lanes to become
|
||||||
|
* stable*/
|
||||||
|
data = PINF;
|
||||||
|
CTRL_REG |= 1<<CS_DAC_SHIFT | 1<<RD_SHIFT;
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
void feed_dac(){
|
||||||
|
/* Internal counter for positioning inside the currently playing
|
||||||
|
* waveform */
|
||||||
|
static uint8_t threash = 0x00;
|
||||||
|
/* Used to generate the desired frequency offset if the waveform should
|
||||||
|
* be made "longer" --> the frequency made lower from baseline
|
||||||
|
*/
|
||||||
|
static int16_t freq_delay_cnt = 0x00;
|
||||||
|
switch(dac_mode){
|
||||||
|
|
||||||
|
default:
|
||||||
|
case DAC_MODE_SILENT:
|
||||||
|
for(uint8_t i = 0; i < 0xFF; i++){
|
||||||
|
write_to_dac(i%2, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
|
case DAC_MODE_SINE:
|
||||||
|
/* Generates a sine from a predetermined sine table in program
|
||||||
|
* space */
|
||||||
|
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||||
|
write_to_dac(1,
|
||||||
|
pgm_read_byte(&sine_table[threash]));
|
||||||
|
write_to_dac(0,
|
||||||
|
pgm_read_byte(&sine_table[threash]));
|
||||||
|
|
||||||
|
if(dac_frequency_deviation >=0){
|
||||||
|
freq_delay_cnt++;
|
||||||
|
if(freq_delay_cnt >=
|
||||||
|
dac_frequency_deviation){
|
||||||
|
freq_delay_cnt = 0;
|
||||||
|
threash++;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
threash -= dac_frequency_deviation;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DAC_MODE_SQUARE:
|
||||||
|
/* Generates a square wave tone */
|
||||||
|
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||||
|
if(threash > (0xFF/2)){
|
||||||
|
write_to_dac(0, 0xFF);
|
||||||
|
write_to_dac(1, 0xFF);
|
||||||
|
}else{
|
||||||
|
write_to_dac(0, 0);
|
||||||
|
write_to_dac(1, 0);
|
||||||
|
}
|
||||||
|
if(dac_frequency_deviation >=0){
|
||||||
|
freq_delay_cnt++;
|
||||||
|
if(freq_delay_cnt >=
|
||||||
|
dac_frequency_deviation){
|
||||||
|
freq_delay_cnt = 0;
|
||||||
|
threash++;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
threash -= dac_frequency_deviation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DAC_MODE_SAW:
|
||||||
|
/* Generates a saw wave tone */
|
||||||
|
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||||
|
write_to_dac(0, threash);
|
||||||
|
write_to_dac(1, threash);
|
||||||
|
if(dac_frequency_deviation >=0){
|
||||||
|
freq_delay_cnt++;
|
||||||
|
if(freq_delay_cnt >=
|
||||||
|
dac_frequency_deviation){
|
||||||
|
freq_delay_cnt = 0;
|
||||||
|
threash++;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
threash -= dac_frequency_deviation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DAC_MODE_NOISE:
|
||||||
|
/* Generates white noise from a predetermined LUT
|
||||||
|
*/
|
||||||
|
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||||
|
static uint16_t noise_cnt = 0;
|
||||||
|
write_to_dac(1,
|
||||||
|
pgm_read_byte(&noise_table[noise_cnt]));
|
||||||
|
write_to_dac(0,
|
||||||
|
pgm_read_byte(&noise_table[noise_cnt]));
|
||||||
|
|
||||||
|
noise_cnt++; /* Doesn't have frequency diversion
|
||||||
|
*/
|
||||||
|
if(noise_cnt >= 1024){
|
||||||
|
noise_cnt = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case DAC_MODE_TRIANGLE:
|
||||||
|
/* Generates a triangle wave tone */
|
||||||
|
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||||
|
static int8_t direction = 1;
|
||||||
|
if((threash == 0xFF) | !threash){
|
||||||
|
direction = -direction;
|
||||||
|
}
|
||||||
|
write_to_dac(0, threash);
|
||||||
|
write_to_dac(1, threash);
|
||||||
|
if(dac_frequency_deviation >=0){
|
||||||
|
freq_delay_cnt++;
|
||||||
|
if(freq_delay_cnt >=
|
||||||
|
dac_frequency_deviation){
|
||||||
|
freq_delay_cnt = 0;
|
||||||
|
|
||||||
|
threash += direction;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
if((dac_frequency_deviation *
|
||||||
|
direction) >
|
||||||
|
(0xFF - threash)){
|
||||||
|
threash = 0xFF;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
threash = (dac_frequency_deviation *
|
||||||
|
direction);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void routine_dac(){
|
||||||
|
|
||||||
|
uint8_t received = read_from_dac(0x00);
|
||||||
|
if(!(received & (0x01<<0))){
|
||||||
|
feed_dac();
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
378
src/game.c
Normal file
378
src/game.c
Normal file
|
@ -0,0 +1,378 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "game.h"
|
||||||
|
#include "structures.h"
|
||||||
|
#include "16550.h"
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <ctype.h>
|
||||||
|
|
||||||
|
char command_buffer[100];
|
||||||
|
uint8_t command_buffer_pointer = 0x00;
|
||||||
|
|
||||||
|
uint8_t current_room = ROOM_LONELYROAD;
|
||||||
|
|
||||||
|
uint8_t computer_state = 0;
|
||||||
|
bool bear_shot = false;
|
||||||
|
|
||||||
|
void routine_game(){
|
||||||
|
|
||||||
|
if(command_buffer_pointer >= sizeof(command_buffer)){
|
||||||
|
|
||||||
|
command_buffer_pointer = 0x00;
|
||||||
|
memset(command_buffer, 0, sizeof(command_buffer));
|
||||||
|
|
||||||
|
println("\nToo much input!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(command_buffer[command_buffer_pointer-1] == '\n' ||
|
||||||
|
command_buffer[command_buffer_pointer-1] == '\r'){
|
||||||
|
/* A command from the user has been received, we are ready to
|
||||||
|
* do something!*/
|
||||||
|
|
||||||
|
int8_t action_id = -1;
|
||||||
|
for(size_t i = 0; i < sizeof(action_table)/sizeof(const char*);
|
||||||
|
i++){
|
||||||
|
if(strncasecmp(action_table[i], command_buffer,
|
||||||
|
strlen(action_table[i])) == 0){
|
||||||
|
action_id = i;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
if(action_id < 0){
|
||||||
|
println(info_table[1]);
|
||||||
|
}else{
|
||||||
|
perform_action(action_id);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
command_buffer_pointer = 0x00;
|
||||||
|
memset(command_buffer, 0, sizeof(command_buffer));
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ingest_user_char(char in){
|
||||||
|
if(in == 0x7F /* DELETE CHAR */){
|
||||||
|
command_buffer[command_buffer_pointer--] = 0x00;
|
||||||
|
|
||||||
|
}else{
|
||||||
|
command_buffer[command_buffer_pointer++] = in;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void perform_action(uint8_t action_id){
|
||||||
|
putchar_16550('\n', NULL);
|
||||||
|
switch(action_id){
|
||||||
|
default:
|
||||||
|
case ACTION_HELP:
|
||||||
|
println("You can:");
|
||||||
|
for(size_t i = 0; i < NUM_ACTIONS; i++){
|
||||||
|
println(" %s",action_table[i]);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ACTION_DESCRIBE:
|
||||||
|
describe_room(current_room, false);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case ACTION_NORTH:
|
||||||
|
case ACTION_SOUTH:
|
||||||
|
case ACTION_WEST:
|
||||||
|
case ACTION_EAST:
|
||||||
|
move_direction(action_id -1);
|
||||||
|
break;
|
||||||
|
case ACTION_INVENTORY:
|
||||||
|
print_inventory();
|
||||||
|
break;
|
||||||
|
case ACTION_SEARCH:
|
||||||
|
print_room_item();
|
||||||
|
break;
|
||||||
|
case ACTION_TAKE:
|
||||||
|
consume_room_item(command_buffer+
|
||||||
|
strlen(action_table[ACTION_TAKE])+1);
|
||||||
|
break;
|
||||||
|
case ACTION_USE:
|
||||||
|
use_item(command_buffer+
|
||||||
|
strlen(action_table[ACTION_USE])+1);
|
||||||
|
break;
|
||||||
|
|
||||||
|
};
|
||||||
|
println(info_table[3]);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void move_direction(uint8_t direction){
|
||||||
|
if(!room_map_table[current_room][direction]){
|
||||||
|
println(info_table[4]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
println("Moving towards %s",action_table[direction+1]);
|
||||||
|
current_room = room_map_table[current_room][direction];
|
||||||
|
describe_room(current_room,true);
|
||||||
|
current_track = room_track_map[current_room];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void describe_room(uint8_t room, bool auto_desc){
|
||||||
|
|
||||||
|
println(room_table[room]);
|
||||||
|
if(room_visited_table[room] && auto_desc){
|
||||||
|
room_visited_table[room] = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
room_visited_table[room] = true;
|
||||||
|
putchar_16550('\n', NULL);
|
||||||
|
println(room_description_table[room]);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void print_inventory(){
|
||||||
|
bool found_item = false;
|
||||||
|
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||||
|
if(inventory[i]){
|
||||||
|
found_item = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(found_item){
|
||||||
|
println("You have:");
|
||||||
|
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||||
|
if(inventory[i]){
|
||||||
|
println(" %s",item_table[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}else{
|
||||||
|
println("Your inventory is empty");
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void print_room_item(){
|
||||||
|
if(item_room_map[current_room] < 0){
|
||||||
|
println(info_table[6]);
|
||||||
|
}else{
|
||||||
|
println("You found a %s",
|
||||||
|
item_table[item_room_map[current_room]]);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void consume_room_item(const char* item_name){
|
||||||
|
if(item_room_map[current_room] < 0){
|
||||||
|
println(info_table[6]);
|
||||||
|
}else{
|
||||||
|
for(int8_t i = 0; i < NUM_ITEMS; i++){
|
||||||
|
if(strncasecmp(item_table[i], item_name,
|
||||||
|
strlen(item_table[i])) == 0){
|
||||||
|
|
||||||
|
if(item_room_map[current_room] != i){
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
println("You took the %s",
|
||||||
|
item_table[item_room_map[
|
||||||
|
current_room]]);
|
||||||
|
|
||||||
|
inventory[item_room_map[current_room]] = true;
|
||||||
|
item_room_map[current_room] = -1;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
println("That's not here...");
|
||||||
|
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
void use_item(const char* item_name){
|
||||||
|
|
||||||
|
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||||
|
if(strncasecmp(item_table[i], item_name,
|
||||||
|
strlen(item_table[i])) == 0){
|
||||||
|
use_item_id(i);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
println(info_table[2]);
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void use_item_id(uint8_t item_id){
|
||||||
|
if(!inventory[item_id]){
|
||||||
|
println(info_table[2]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
switch(item_id){
|
||||||
|
case ITEM_SAUSAGE:
|
||||||
|
if(current_room == ROOM_SNDIRTROAD){
|
||||||
|
inventory[ITEM_SAUSAGE] = false;
|
||||||
|
room_map_table[current_room][DIRECTION_NORTH] =
|
||||||
|
ROOM_FIREPLACE;
|
||||||
|
println(info_table[10]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case ITEM_PISTOL:
|
||||||
|
if(current_room == ROOM_SNDIRTROAD){
|
||||||
|
room_map_table[current_room][DIRECTION_NORTH] =
|
||||||
|
ROOM_FIREPLACE;
|
||||||
|
println(info_table[7]);
|
||||||
|
bear_shot = true;
|
||||||
|
return;
|
||||||
|
} else if(current_room == ROOM_NOTHING){
|
||||||
|
/* The real end i guess. I won't put this in the
|
||||||
|
* info table as it *SHOULD* only be displayed
|
||||||
|
* once.
|
||||||
|
*/
|
||||||
|
println("You cry for help. It's no use. You "
|
||||||
|
"attempt to shoot yourself. It's no "
|
||||||
|
"use... You run out of bullets");
|
||||||
|
inventory[ITEM_PISTOL] = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case ITEM_KEY:
|
||||||
|
if(current_room == ROOM_EWSTREET){
|
||||||
|
inventory[ITEM_KEY] = false;
|
||||||
|
room_map_table[current_room][DIRECTION_NORTH] =
|
||||||
|
ROOM_OLDHOUSE;
|
||||||
|
println(info_table[13]);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case ITEM_FLOPPY:
|
||||||
|
case ITEM_FLESH:
|
||||||
|
case ITEM_SCREWDRIVER:
|
||||||
|
case ITEM_KEYBOARD:
|
||||||
|
if(current_room == ROOM_COMPUTER){
|
||||||
|
if(perform_computer_action(item_id)){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
};
|
||||||
|
println(info_table[2]);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool perform_computer_action(uint8_t item_id){
|
||||||
|
|
||||||
|
static bool fleshed = false;
|
||||||
|
if(item_id == ITEM_KEYBOARD &&
|
||||||
|
computer_state == COMPUTER_STATE_NOTHING){
|
||||||
|
computer_state = COMPUTER_STATE_KEYBOARD;
|
||||||
|
inventory[item_id] = false;
|
||||||
|
println("You connected the keyboard");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(item_id == ITEM_FLOPPY &&
|
||||||
|
computer_state == COMPUTER_STATE_KEYBOARD){
|
||||||
|
computer_state = COMPUTER_STATE_FLOPPY;
|
||||||
|
inventory[item_id] = false;
|
||||||
|
println("You inseted the floppy disk");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(item_id == ITEM_FLESH &&
|
||||||
|
computer_state == COMPUTER_STATE_KEYBOARD){
|
||||||
|
computer_state = COMPUTER_STATE_FLOPPY;
|
||||||
|
inventory[item_id] = false;
|
||||||
|
println("You inserted the flesh into the floppy drive");
|
||||||
|
fleshed = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(item_id == ITEM_SCREWDRIVER &&
|
||||||
|
computer_state == COMPUTER_STATE_FLOPPY){
|
||||||
|
computer_state = COMPUTER_STATE_FLOPPY;
|
||||||
|
inventory[item_id] = false;
|
||||||
|
/* Perform a reset of the game */
|
||||||
|
println("You start the computer with the screwdriver, sit down"
|
||||||
|
" and watch it boot into a textadventure:");
|
||||||
|
|
||||||
|
reset_game(fleshed);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
/* Resets the game into "original" state or the bear dead state or the FLESH
|
||||||
|
* game state. FLESH is basically the end. You need to reset your computer
|
||||||
|
* afterwards.
|
||||||
|
*/
|
||||||
|
void reset_game(bool fleshed){
|
||||||
|
|
||||||
|
/* clear inventory */
|
||||||
|
memset(inventory, 0, sizeof(inventory));
|
||||||
|
/* Reset rooms visited */
|
||||||
|
memset(room_visited_table, 0, sizeof(inventory));
|
||||||
|
/* Reset items in rooms */
|
||||||
|
for(size_t i = 0; i < NUM_ROOMS; i++){
|
||||||
|
item_room_map[i] = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(fleshed){
|
||||||
|
current_room = ROOM_NOTHING;
|
||||||
|
inventory[ITEM_PISTOL] = true;
|
||||||
|
}else if(bear_shot){
|
||||||
|
current_room = ROOM_LONELYROAD;
|
||||||
|
room_description_table[ROOM_SNDIRTROAD] = sndirtroad_msg[1];
|
||||||
|
item_room_map[ROOM_SNDIRTROAD] = ITEM_FLESH;
|
||||||
|
|
||||||
|
}else{
|
||||||
|
current_room = ROOM_LONELYROAD;
|
||||||
|
room_map_table[ROOM_SNDIRTROAD][DIRECTION_NORTH] = 0x00;
|
||||||
|
item_room_map[ROOM_SNDIRTROAD] = ITEM_SAUSAGE;
|
||||||
|
item_room_map[ROOM_LONELYROAD] = ITEM_PISTOL;
|
||||||
|
item_room_map[ROOM_BASEMENT] = ITEM_FLOPPY;
|
||||||
|
}
|
||||||
|
|
||||||
|
item_room_map[ROOM_EWSTREET] = ITEM_KEY;
|
||||||
|
item_room_map[ROOM_OLDHOUSE] = ITEM_SCREWDRIVER;
|
||||||
|
item_room_map[ROOM_ATTIC] = ITEM_KEYBOARD;
|
||||||
|
|
||||||
|
computer_state = COMPUTER_STATE_NOTHING;
|
||||||
|
|
||||||
|
room_map_table[ROOM_EWSTREET][DIRECTION_NORTH] = 0x00;
|
||||||
|
current_track = room_track_map[current_room];
|
||||||
|
describe_room(current_room, false);
|
||||||
|
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void init_game(){
|
||||||
|
|
||||||
|
room_description_table[ROOM_SNDIRTROAD] = sndirtroad_msg[0];
|
||||||
|
info_table[3] = user_action_req_msgs[0];
|
||||||
|
return;
|
||||||
|
}
|
36
src/interrupt.c
Normal file
36
src/interrupt.c
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "interrupt.h"
|
||||||
|
#include "dac.h"
|
||||||
|
#include <avr/interrupt.h>
|
||||||
|
|
||||||
|
void init_interrupts(){
|
||||||
|
/* Initialize the timer interrupt */
|
||||||
|
TCCR0A = (1 << COM0A1) | (1 << WGM11);
|
||||||
|
TCCR0B = (1 << CS02);
|
||||||
|
OCR0A = 64; /* Interrupt fires every Millisecond */
|
||||||
|
TIMSK0 = (1 << OCIE0A);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
ISR(TIMER0_COMPA_vect)
|
||||||
|
{
|
||||||
|
update_sound();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
112
src/main.c
Normal file
112
src/main.c
Normal file
|
@ -0,0 +1,112 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "avr.h"
|
||||||
|
#include "structures.h"
|
||||||
|
#include "16550.h"
|
||||||
|
#include "dac.h"
|
||||||
|
#include "interrupt.h"
|
||||||
|
#include "sound.h"
|
||||||
|
#include "game.h"
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <avr/wdt.h>
|
||||||
|
#include <avr/interrupt.h>
|
||||||
|
|
||||||
|
|
||||||
|
/* Included early on the prevent the watchdog from killing the already killed
|
||||||
|
* microcontroller because of init delay
|
||||||
|
*/
|
||||||
|
|
||||||
|
uint8_t mcusr_mirror __attribute__ ((section (".noinit")));
|
||||||
|
void get_mcusr(void) \
|
||||||
|
__attribute__((naked)) \
|
||||||
|
__attribute__((section(".init3")));
|
||||||
|
|
||||||
|
void get_mcusr(void)
|
||||||
|
{
|
||||||
|
mcusr_mirror = MCUSR;
|
||||||
|
MCUSR = 0;
|
||||||
|
wdt_disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Function used to be more complicated, still remains for readability reasons
|
||||||
|
*/
|
||||||
|
|
||||||
|
void set_addr(uint8_t addr){
|
||||||
|
|
||||||
|
ADDR_REG = addr;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void reset_modules(){
|
||||||
|
|
||||||
|
/* Setup Data Direction Registers and populate with sane default
|
||||||
|
values */
|
||||||
|
DATA_DDR_REG = 0xFF; /* Data Bus */
|
||||||
|
ADDR_DDR_REG = 0xFF; /* Address Bus */
|
||||||
|
CTRL_DDR_REG= 0xFF; /* Control Bus */
|
||||||
|
ADDR_REG = 0x00;
|
||||||
|
DATA_REG = 0x00;
|
||||||
|
CTRL_REG = 0x00;
|
||||||
|
|
||||||
|
/* Cleanly reset the dac and the uart */
|
||||||
|
CTRL_REG |= (1<<WR_SHIFT) | (1<<RD_SHIFT) | (1<<CS_DAC_SHIFT) |
|
||||||
|
(1<<MR_SHIFT) | (1<<CS_UART_SHIFT);
|
||||||
|
|
||||||
|
|
||||||
|
_delay_us(100);
|
||||||
|
CTRL_REG &= ~(1<<MR_SHIFT);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int routine();
|
||||||
|
int main(){
|
||||||
|
/* Disable interrupts during initialisation phase */
|
||||||
|
cli();
|
||||||
|
reset_modules();
|
||||||
|
init_uart();
|
||||||
|
init_interrupts();
|
||||||
|
init_game();
|
||||||
|
current_track = intro_track;
|
||||||
|
memset(room_visited_table, 0, NUM_ROOMS);
|
||||||
|
memset(inventory, 0, NUM_ITEMS);
|
||||||
|
describe_room(current_room,false);
|
||||||
|
sei();
|
||||||
|
/* Enable the hardware watchdog. In case the microcontroller fails to
|
||||||
|
* finish it's task within the specified time, the watchdog will reset
|
||||||
|
* the atmel cookie.
|
||||||
|
*/
|
||||||
|
wdt_enable(WDTO_8S);
|
||||||
|
|
||||||
|
while(1){
|
||||||
|
wdt_reset();
|
||||||
|
routine();
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int routine(){
|
||||||
|
routine_dac();
|
||||||
|
routine_uart();
|
||||||
|
routine_game();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
261
src/sound.c
Normal file
261
src/sound.c
Normal file
|
@ -0,0 +1,261 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#include "sound.h"
|
||||||
|
#include "sound.h"
|
||||||
|
#include "dac.h"
|
||||||
|
|
||||||
|
#include <avr/pgmspace.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
|
const struct tone_t computer_room_track[] PROGMEM =
|
||||||
|
{
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_SQUARE, 10,100},
|
||||||
|
{DAC_MODE_SQUARE, 0,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
{DAC_MODE_SINE, 10,50},
|
||||||
|
{DAC_MODE_SINE, -10,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -2,100},
|
||||||
|
{DAC_MODE_SQUARE, 8,100},
|
||||||
|
{DAC_MODE_SQUARE, -2,100},
|
||||||
|
{DAC_MODE_SQUARE, 8,100},
|
||||||
|
{DAC_MODE_SQUARE, -2,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 12,50},
|
||||||
|
{DAC_MODE_SINE, -8,50},
|
||||||
|
{DAC_MODE_SINE, 12,50},
|
||||||
|
{DAC_MODE_SINE, -8,50},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -3,100},
|
||||||
|
{DAC_MODE_SQUARE, 7,100},
|
||||||
|
{DAC_MODE_SQUARE, -3,100},
|
||||||
|
{DAC_MODE_SQUARE, 7,100},
|
||||||
|
{DAC_MODE_SQUARE, -3,100},
|
||||||
|
{DAC_MODE_NOISE, 0,200},
|
||||||
|
{DAC_MODE_SINE, 13,50},
|
||||||
|
{DAC_MODE_SINE, -7,50},
|
||||||
|
{DAC_MODE_SINE, 13,50},
|
||||||
|
{DAC_MODE_SINE, -7,50},
|
||||||
|
|
||||||
|
TRACK_END_MARKER
|
||||||
|
};
|
||||||
|
|
||||||
|
const struct tone_t lonely_road_track[] PROGMEM =
|
||||||
|
{
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SQUARE, -3,80},
|
||||||
|
{DAC_MODE_SAW, -4,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SQUARE, -3,80},
|
||||||
|
{DAC_MODE_SAW, -4,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SQUARE, -3,80},
|
||||||
|
{DAC_MODE_SAW, -4,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -6,300},
|
||||||
|
{DAC_MODE_SAW, -4,130},
|
||||||
|
{DAC_MODE_SAW, -2,130},
|
||||||
|
{DAC_MODE_SILENT, 0,80},
|
||||||
|
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -1,80},
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SAW, -3,170},
|
||||||
|
{DAC_MODE_SILENT, 0,20},
|
||||||
|
{DAC_MODE_SAW, -5,170},
|
||||||
|
{DAC_MODE_SILENT, 0,20},
|
||||||
|
{DAC_MODE_SAW, -5,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -1,80},
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SAW, -3,170},
|
||||||
|
{DAC_MODE_SILENT, 0,20},
|
||||||
|
{DAC_MODE_SAW, -5,170},
|
||||||
|
{DAC_MODE_SILENT, 0,20},
|
||||||
|
{DAC_MODE_SAW, -5,170},
|
||||||
|
{DAC_MODE_SILENT, 0,20},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -1,80},
|
||||||
|
{DAC_MODE_SQUARE, -2,80},
|
||||||
|
{DAC_MODE_SAW, -3,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -5,170},
|
||||||
|
{DAC_MODE_SILENT, 0,30},
|
||||||
|
{DAC_MODE_SAW, -5,300},
|
||||||
|
{DAC_MODE_SAW, -3,130},
|
||||||
|
{DAC_MODE_SAW, -1,130},
|
||||||
|
{DAC_MODE_SILENT, 0,80},
|
||||||
|
TRACK_END_MARKER
|
||||||
|
};
|
||||||
|
|
||||||
|
const struct tone_t intro_track[] PROGMEM =
|
||||||
|
{
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
{DAC_MODE_SQUARE, -3,200},
|
||||||
|
{DAC_MODE_SQUARE, -4,200},
|
||||||
|
{DAC_MODE_SQUARE, -5,200},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -3,400},
|
||||||
|
{DAC_MODE_SQUARE, -4,400},
|
||||||
|
{DAC_MODE_SQUARE, -5,400},
|
||||||
|
{DAC_MODE_SQUARE, -3,500},
|
||||||
|
{DAC_MODE_SQUARE, -4,550},
|
||||||
|
{DAC_MODE_SQUARE, -5,600},
|
||||||
|
|
||||||
|
{DAC_MODE_SQUARE, -3,800},
|
||||||
|
{DAC_MODE_SQUARE, -4,900},
|
||||||
|
{DAC_MODE_SQUARE, -5,1000},
|
||||||
|
|
||||||
|
{DAC_MODE_SILENT, 0,1000},
|
||||||
|
|
||||||
|
TRACK_END_MARKER
|
||||||
|
};
|
||||||
|
|
||||||
|
const struct tone_t *current_track = NULL;
|
||||||
|
int16_t global_frequency_offset = 0x00;
|
||||||
|
|
||||||
|
/* Loops a track indefinitely and changes voices according to predefined tables.
|
||||||
|
* A new track resets the internal state. A voice with a length of 0ms is used
|
||||||
|
* to mark the end of a track and continue at the beginning
|
||||||
|
*/
|
||||||
|
void update_sound(){
|
||||||
|
|
||||||
|
static uint16_t audio_time = 0;
|
||||||
|
static size_t tone_pointer = 0x00;
|
||||||
|
static struct tone_t current_tone = {DAC_MODE_SILENT, 0,0};
|
||||||
|
if(current_track == NULL){
|
||||||
|
/* ABORT */
|
||||||
|
audio_time = 0x00;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
audio_time++;
|
||||||
|
static const struct tone_t * old_track = NULL;
|
||||||
|
|
||||||
|
if(audio_time >= current_tone.length ||
|
||||||
|
current_track != old_track){
|
||||||
|
|
||||||
|
if(old_track != current_track){
|
||||||
|
tone_pointer = 0;
|
||||||
|
audio_time = 0x00;
|
||||||
|
old_track = current_track;
|
||||||
|
}
|
||||||
|
memcpy_P(¤t_tone,&(current_track[tone_pointer]),
|
||||||
|
sizeof(current_tone));
|
||||||
|
|
||||||
|
if(current_tone.length == 0){
|
||||||
|
tone_pointer = 0;
|
||||||
|
memcpy_P(¤t_tone,&(current_track[tone_pointer]),
|
||||||
|
sizeof(current_tone));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
dac_mode = current_tone.waveform;
|
||||||
|
dac_frequency_deviation = current_tone.frequency_deviation +
|
||||||
|
global_frequency_offset;
|
||||||
|
audio_time = 0x00;
|
||||||
|
tone_pointer++;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
480
src/structures.c
Normal file
480
src/structures.c
Normal file
|
@ -0,0 +1,480 @@
|
||||||
|
/* Copyright © 2020 tyrolyean
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "structures.h"
|
||||||
|
#include <stddef.h>
|
||||||
|
|
||||||
|
const uint8_t sine_table[256] PROGMEM = {
|
||||||
|
0x7f,0x82,0x85,0x88,
|
||||||
|
0x8c,0x8f,0x92,0x95,
|
||||||
|
0x98,0x9b,0x9e,0xa1,
|
||||||
|
0xa4,0xa7,0xaa,0xad,
|
||||||
|
0xb0,0xb3,0xb6,0xb9,
|
||||||
|
0xbb,0xbe,0xc1,0xc3,
|
||||||
|
0xc6,0xc9,0xcb,0xce,
|
||||||
|
0xd0,0xd3,0xd5,0xd7,
|
||||||
|
0xd9,0xdc,0xde,0xe0,
|
||||||
|
0xe2,0xe4,0xe6,0xe8,
|
||||||
|
0xe9,0xeb,0xed,0xee,
|
||||||
|
0xf0,0xf1,0xf2,0xf4,
|
||||||
|
0xf5,0xf6,0xf7,0xf8,
|
||||||
|
0xf9,0xfa,0xfb,0xfc,
|
||||||
|
0xfc,0xfd,0xfd,0xfe,
|
||||||
|
0xfe,0xfe,0xfe,0xfe,
|
||||||
|
0xfe,0xfe,0xfe,0xfe,
|
||||||
|
0xfe,0xfd,0xfd,0xfc,
|
||||||
|
0xfc,0xfb,0xfa,0xfa,
|
||||||
|
0xf9,0xf8,0xf7,0xf6,
|
||||||
|
0xf4,0xf3,0xf2,0xf0,
|
||||||
|
0xef,0xed,0xec,0xea,
|
||||||
|
0xe8,0xe7,0xe5,0xe3,
|
||||||
|
0xe1,0xdf,0xdd,0xdb,
|
||||||
|
0xd8,0xd6,0xd4,0xd1,
|
||||||
|
0xcf,0xcc,0xca,0xc7,
|
||||||
|
0xc5,0xc2,0xbf,0xbd,
|
||||||
|
0xba,0xb7,0xb4,0xb1,
|
||||||
|
0xaf,0xac,0xa9,0xa6,
|
||||||
|
0xa3,0xa0,0x9d,0x9a,
|
||||||
|
0x96,0x93,0x90,0x8d,
|
||||||
|
0x8a,0x87,0x84,0x81,
|
||||||
|
0x7d,0x7a,0x77,0x74,
|
||||||
|
0x71,0x6e,0x6b,0x68,
|
||||||
|
0x64,0x61,0x5e,0x5b,
|
||||||
|
0x58,0x55,0x52,0x4f,
|
||||||
|
0x4d,0x4a,0x47,0x44,
|
||||||
|
0x41,0x3f,0x3c,0x39,
|
||||||
|
0x37,0x34,0x32,0x2f,
|
||||||
|
0x2d,0x2a,0x28,0x26,
|
||||||
|
0x23,0x21,0x1f,0x1d,
|
||||||
|
0x1b,0x19,0x17,0x16,
|
||||||
|
0x14,0x12,0x11,0xf,
|
||||||
|
0xe,0xc,0xb,0xa,
|
||||||
|
0x8,0x7,0x6,0x5,
|
||||||
|
0x4,0x4,0x3,0x2,
|
||||||
|
0x2,0x1,0x1,0x0,
|
||||||
|
0x0,0x0,0x0,0x0,
|
||||||
|
0x0,0x0,0x0,0x0,
|
||||||
|
0x0,0x1,0x1,0x2,
|
||||||
|
0x2,0x3,0x4,0x5,
|
||||||
|
0x6,0x7,0x8,0x9,
|
||||||
|
0xa,0xc,0xd,0xe,
|
||||||
|
0x10,0x11,0x13,0x15,
|
||||||
|
0x16,0x18,0x1a,0x1c,
|
||||||
|
0x1e,0x20,0x22,0x25,
|
||||||
|
0x27,0x29,0x2b,0x2e,
|
||||||
|
0x30,0x33,0x35,0x38,
|
||||||
|
0x3b,0x3d,0x40,0x43,
|
||||||
|
0x45,0x48,0x4b,0x4e,
|
||||||
|
0x51,0x54,0x57,0x5a,
|
||||||
|
0x5d,0x60,0x63,0x66,
|
||||||
|
0x69,0x6c,0x6f,0x72,
|
||||||
|
0x76,0x79,0x7c,0x7f,
|
||||||
|
};
|
||||||
|
|
||||||
|
const uint8_t noise_table[1024] PROGMEM = {
|
||||||
|
0x30, 0xc, 0x3, 0xdf,
|
||||||
|
0x31, 0xfa, 0x2b, 0x78,
|
||||||
|
0xd5, 0xd8, 0x6c, 0x29,
|
||||||
|
0x45, 0xa1, 0x2, 0x69,
|
||||||
|
0x69, 0x91, 0x8d, 0x65,
|
||||||
|
0x71, 0xb8, 0x43, 0xde,
|
||||||
|
0xf2, 0xf6, 0x78, 0x6e,
|
||||||
|
0x1d, 0xbf, 0x34, 0x4e,
|
||||||
|
0xcb, 0x38, 0x2e, 0xfd,
|
||||||
|
0x32, 0x59, 0x75, 0x7,
|
||||||
|
0x32, 0xe2, 0x31, 0x77,
|
||||||
|
0x84, 0x33, 0xe1, 0xed,
|
||||||
|
0xc5, 0x6e, 0x52, 0x36,
|
||||||
|
0x27, 0x96, 0x15, 0x19,
|
||||||
|
0x8d, 0x8d, 0x88, 0xab,
|
||||||
|
0x4d, 0xbc, 0xf9, 0x18,
|
||||||
|
0xf5, 0x27, 0x16, 0x27,
|
||||||
|
0x81, 0x8c, 0x2f, 0xb4,
|
||||||
|
0x6e, 0x60, 0x2b, 0xf2,
|
||||||
|
0x94, 0xc, 0xe0, 0x59,
|
||||||
|
0x7b, 0x33, 0x8f, 0xa3,
|
||||||
|
0xc9, 0xa4, 0xbd, 0x57,
|
||||||
|
0x32, 0x45, 0x2, 0x7f,
|
||||||
|
0x2, 0xfb, 0x98, 0xf7,
|
||||||
|
0x23, 0xae, 0x1e, 0xa5,
|
||||||
|
0x3a, 0x4d, 0x59, 0xa9,
|
||||||
|
0xae, 0x84, 0x9b, 0x42,
|
||||||
|
0x91, 0x7c, 0x9b, 0xc,
|
||||||
|
0xb0, 0x2b, 0xb0, 0x7a,
|
||||||
|
0xcf, 0x6d, 0xd1, 0x2,
|
||||||
|
0xb2, 0xd3, 0x81, 0xb4,
|
||||||
|
0xce, 0x19, 0xac, 0xf2,
|
||||||
|
0xc7, 0xcb, 0x97, 0x2,
|
||||||
|
0x18, 0xf0, 0xab, 0xc7,
|
||||||
|
0x74, 0x47, 0x9, 0x6,
|
||||||
|
0xc4, 0xa5, 0x13, 0x74,
|
||||||
|
0xd0, 0xc3, 0xee, 0xa0,
|
||||||
|
0x30, 0xbf, 0xa2, 0xe2,
|
||||||
|
0x92, 0x24, 0x97, 0x61,
|
||||||
|
0x3d, 0x44, 0x53, 0x5,
|
||||||
|
0xf, 0xea, 0x7, 0x28,
|
||||||
|
0xda, 0xb3, 0xef, 0x4f,
|
||||||
|
0xfa, 0xf9, 0x55, 0xbe,
|
||||||
|
0x9f, 0x68, 0x33, 0x6f,
|
||||||
|
0x2b, 0x21, 0x10, 0x5c,
|
||||||
|
0xe0, 0xb2, 0x3f, 0x73,
|
||||||
|
0xd6, 0xd7, 0xd4, 0x14,
|
||||||
|
0x1b, 0x27, 0x1a, 0x2a,
|
||||||
|
0x12, 0x21, 0x53, 0xec,
|
||||||
|
0xd5, 0x42, 0x3c, 0xcf,
|
||||||
|
0x3c, 0x91, 0x8e, 0xdb,
|
||||||
|
0xfa, 0xc2, 0x4b, 0x26,
|
||||||
|
0xe3, 0x5b, 0x82, 0xc4,
|
||||||
|
0xe, 0xc1, 0x37, 0xe5,
|
||||||
|
0x98, 0xb, 0xfa, 0xb4,
|
||||||
|
0x33, 0x14, 0xde, 0x45,
|
||||||
|
0x36, 0x31, 0x32, 0xb,
|
||||||
|
0x74, 0x6e, 0xdb, 0xb1,
|
||||||
|
0x0, 0x6a, 0x8c, 0xfa,
|
||||||
|
0x2c, 0xd7, 0x21, 0xf,
|
||||||
|
0x33, 0xa3, 0xd3, 0x42,
|
||||||
|
0x65, 0xa, 0x27, 0xfe,
|
||||||
|
0x16, 0x21, 0xb2, 0x49,
|
||||||
|
0x35, 0x91, 0x8e, 0x6b,
|
||||||
|
0xc3, 0xc0, 0x77, 0x38,
|
||||||
|
0x2e, 0x52, 0xe9, 0x2f,
|
||||||
|
0xbc, 0x76, 0x29, 0xe8,
|
||||||
|
0x4d, 0x4b, 0xf7, 0x81,
|
||||||
|
0xef, 0xcb, 0xc3, 0x54,
|
||||||
|
0xd5, 0xeb, 0x53, 0xec,
|
||||||
|
0xd, 0x6, 0x35, 0x43,
|
||||||
|
0x98, 0xc3, 0xaf, 0x5b,
|
||||||
|
0x84, 0x26, 0x94, 0xb3,
|
||||||
|
0x78, 0x7d, 0xe2, 0x35,
|
||||||
|
0xf3, 0xc, 0x1d, 0x41,
|
||||||
|
0x57, 0x15, 0xc3, 0x46,
|
||||||
|
0xe0, 0x87, 0x9b, 0xb6,
|
||||||
|
0x72, 0xee, 0xa3, 0x7f,
|
||||||
|
0xf5, 0xd8, 0xc2, 0x8d,
|
||||||
|
0x9c, 0x72, 0xe9, 0x20,
|
||||||
|
0x98, 0x7d, 0xd3, 0x11,
|
||||||
|
0xfb, 0xb5, 0x46, 0xef,
|
||||||
|
0xc1, 0x64, 0x31, 0x19,
|
||||||
|
0x79, 0xf4, 0x5f, 0x5a,
|
||||||
|
0x7b, 0xfa, 0x11, 0xee,
|
||||||
|
0xe9, 0xb4, 0x6e, 0xde,
|
||||||
|
0x8c, 0x31, 0x6c, 0x29,
|
||||||
|
0xa3, 0x55, 0x49, 0x3b,
|
||||||
|
0xd3, 0x1c, 0x4d, 0xce,
|
||||||
|
0xd2, 0x93, 0xbe, 0x94,
|
||||||
|
0xf7, 0xef, 0xad, 0x71,
|
||||||
|
0xe4, 0xd, 0xcc, 0x60,
|
||||||
|
0x8, 0xdd, 0x4e, 0xf1,
|
||||||
|
0x92, 0xbc, 0xd0, 0x1f,
|
||||||
|
0xed, 0x3c, 0x48, 0x90,
|
||||||
|
0x92, 0x91, 0xcc, 0x65,
|
||||||
|
0xae, 0x19, 0x34, 0x81,
|
||||||
|
0xad, 0xf2, 0x15, 0xa5,
|
||||||
|
0xe2, 0xc3, 0x17, 0xc6,
|
||||||
|
0xd0, 0xe3, 0x27, 0xd8,
|
||||||
|
0xc1, 0x75, 0xca, 0x53,
|
||||||
|
0x32, 0x9b, 0x72, 0x1f,
|
||||||
|
0xd8, 0xbb, 0xb0, 0x6a,
|
||||||
|
0x4d, 0x7d, 0xd0, 0xfb,
|
||||||
|
0x97, 0x4, 0x7d, 0x45,
|
||||||
|
0xf7, 0x93, 0xea, 0xd9,
|
||||||
|
0x56, 0x1, 0xa0, 0x27,
|
||||||
|
0xe4, 0xc7, 0x0, 0xa5,
|
||||||
|
0x3d, 0xcb, 0xf9, 0x6f,
|
||||||
|
0x66, 0x6c, 0x8f, 0x3f,
|
||||||
|
0x27, 0x40, 0xa9, 0x74,
|
||||||
|
0xbe, 0x7a, 0x70, 0x55,
|
||||||
|
0x7f, 0xee, 0x9a, 0x76,
|
||||||
|
0x81, 0x85, 0x50, 0xd7,
|
||||||
|
0x87, 0xf1, 0xff, 0x6b,
|
||||||
|
0xb9, 0xff, 0x11, 0xf7,
|
||||||
|
0xca, 0xb, 0x67, 0x31,
|
||||||
|
0x77, 0xf7, 0x70, 0x9f,
|
||||||
|
0x37, 0x1a, 0x14, 0xf6,
|
||||||
|
0x94, 0x85, 0x4b, 0x13,
|
||||||
|
0x73, 0xe6, 0x8a, 0xf4,
|
||||||
|
0x6c, 0xdb, 0xcb, 0xf3,
|
||||||
|
0xcc, 0xcb, 0x5f, 0x86,
|
||||||
|
0xca, 0x71, 0x7d, 0x95,
|
||||||
|
0x7c, 0xe4, 0xc6, 0xf4,
|
||||||
|
0xdc, 0x36, 0x93, 0x13,
|
||||||
|
0x50, 0xa7, 0xa, 0xe5,
|
||||||
|
0x2d, 0x55, 0xf9, 0xa0,
|
||||||
|
0x3c, 0x83, 0x94, 0xa9,
|
||||||
|
0x5f, 0x60, 0x9c, 0x2b,
|
||||||
|
0x2b, 0xfc, 0xb2, 0xf6,
|
||||||
|
0x6d, 0x30, 0x8b, 0xe9,
|
||||||
|
0x14, 0x51, 0xde, 0xf0,
|
||||||
|
0x88, 0x71, 0x4, 0xd8,
|
||||||
|
0x19, 0xe, 0xbe, 0x46,
|
||||||
|
0x64, 0xb7, 0xe6, 0xa1,
|
||||||
|
0x3b, 0x7b, 0x4a, 0x9a,
|
||||||
|
0xdb, 0xe7, 0xc6, 0x7,
|
||||||
|
0xe3, 0x78, 0xfd, 0x51,
|
||||||
|
0xa8, 0x88, 0x3b, 0xbd,
|
||||||
|
0xda, 0x19, 0xae, 0x62,
|
||||||
|
0x8a, 0xb3, 0x3a, 0xa4,
|
||||||
|
0xc2, 0xf9, 0xeb, 0x26,
|
||||||
|
0xb0, 0xd2, 0xc8, 0xec,
|
||||||
|
0x4d, 0x13, 0x86, 0x29,
|
||||||
|
0xfa, 0x4d, 0x30, 0xde,
|
||||||
|
0xc6, 0x2e, 0x2f, 0x6f,
|
||||||
|
0xb6, 0x6a, 0x2d, 0x90,
|
||||||
|
0x83, 0xdb, 0xf2, 0xe,
|
||||||
|
0x8f, 0x2d, 0xb3, 0x51,
|
||||||
|
0x27, 0x9e, 0x78, 0xd8,
|
||||||
|
0x71, 0x40, 0xc4, 0xbe,
|
||||||
|
0x54, 0x4b, 0xe8, 0x4e,
|
||||||
|
0x98, 0x18, 0x2d, 0x5f,
|
||||||
|
0x46, 0x5d, 0xce, 0xfd,
|
||||||
|
0xc7, 0xfb, 0x8e, 0x4b,
|
||||||
|
0xd7, 0x81, 0x5a, 0x66,
|
||||||
|
0xaf, 0xe, 0xb7, 0xd6,
|
||||||
|
0xac, 0x2f, 0xae, 0x1d,
|
||||||
|
0x70, 0x72, 0xdc, 0xc4,
|
||||||
|
0xbd, 0xc4, 0x13, 0x56,
|
||||||
|
0xdd, 0x40, 0xb6, 0x24,
|
||||||
|
0x9d, 0x84, 0x21, 0x65,
|
||||||
|
0x80, 0xb0, 0xb1, 0x57,
|
||||||
|
0x31, 0xb, 0xbd, 0xe0,
|
||||||
|
0x19, 0x75, 0xb6, 0xc6,
|
||||||
|
0xa5, 0x64, 0xe4, 0x15,
|
||||||
|
0xd7, 0xc1, 0xda, 0x95,
|
||||||
|
0x85, 0xed, 0xec, 0x63,
|
||||||
|
0x2e, 0xa2, 0x87, 0xcc,
|
||||||
|
0x26, 0xa9, 0x32, 0xa6,
|
||||||
|
0x59, 0xe3, 0xfd, 0x8a,
|
||||||
|
0xef, 0xbb, 0x6b, 0x9,
|
||||||
|
0x30, 0x21, 0xcf, 0xd5,
|
||||||
|
0x86, 0xb4, 0xeb, 0x5d,
|
||||||
|
0x75, 0xc5, 0xf3, 0xfb,
|
||||||
|
0xb3, 0xdf, 0x5e, 0xe2,
|
||||||
|
0x81, 0xe6, 0xaf, 0xa7,
|
||||||
|
0x8f, 0xe1, 0x4e, 0xe8,
|
||||||
|
0xc5, 0x4c, 0x73, 0xb4,
|
||||||
|
0x7, 0xdf, 0xbe, 0x38,
|
||||||
|
0x1, 0x8e, 0xd, 0x87,
|
||||||
|
0x42, 0xf8, 0xe5, 0xb8,
|
||||||
|
0xbe, 0xd8, 0xb4, 0x72,
|
||||||
|
0xb7, 0x12, 0x54, 0x39,
|
||||||
|
0xf9, 0x4, 0xe0, 0x88,
|
||||||
|
0xe6, 0x2f, 0x71, 0xab,
|
||||||
|
0x7b, 0xe5, 0x60, 0x83,
|
||||||
|
0xc4, 0x1e, 0xbb, 0xc5,
|
||||||
|
0xac, 0xc9, 0x4d, 0xef,
|
||||||
|
0xc2, 0x33, 0xa7, 0x80,
|
||||||
|
0xc, 0x5b, 0xf3, 0xc3,
|
||||||
|
0x6e, 0x48, 0xfc, 0x67,
|
||||||
|
0x4c, 0xdd, 0xf0, 0x32,
|
||||||
|
0xd, 0x61, 0xdd, 0x88,
|
||||||
|
0x47, 0x3e, 0xb, 0xb,
|
||||||
|
0x5c, 0xc7, 0xd1, 0x9,
|
||||||
|
0x90, 0x1e, 0xf8, 0x52,
|
||||||
|
0x52, 0x9f, 0xd2, 0x5e,
|
||||||
|
0xfb, 0xc6, 0x22, 0x69,
|
||||||
|
0xe, 0x1f, 0xd1, 0x5a,
|
||||||
|
0xfd, 0xc2, 0x8c, 0xa,
|
||||||
|
0x23, 0x6a, 0x92, 0x6a,
|
||||||
|
0xa9, 0x9e, 0x76, 0x5,
|
||||||
|
0x65, 0x47, 0xe, 0xf5,
|
||||||
|
0x66, 0x6, 0x47, 0xb9,
|
||||||
|
0xa6, 0x1a, 0x17, 0xa2,
|
||||||
|
0xe0, 0x39, 0xc, 0xee,
|
||||||
|
0x59, 0xdd, 0x49, 0x56,
|
||||||
|
0x9f, 0xd6, 0x60, 0xc3,
|
||||||
|
0x41, 0xf3, 0x2e, 0xea,
|
||||||
|
0x91, 0xa4, 0xf0, 0xf7,
|
||||||
|
0xec, 0xfe, 0xec, 0x53,
|
||||||
|
0x5, 0x34, 0xc, 0xac,
|
||||||
|
0x4f, 0x24, 0x4e, 0x2f,
|
||||||
|
0x5d, 0x5a, 0x1e, 0xb7,
|
||||||
|
0x38, 0x67, 0xd, 0xd8,
|
||||||
|
0x3e, 0x6d, 0x9c, 0x7f,
|
||||||
|
0x61, 0xca, 0x69, 0xf2,
|
||||||
|
0x6f, 0x59, 0xe9, 0x5c,
|
||||||
|
0x58, 0xd6, 0xb0, 0x5e,
|
||||||
|
0xb, 0xbc, 0xa, 0x5a,
|
||||||
|
0xe0, 0x59, 0x8a, 0x3e,
|
||||||
|
0xb4, 0xa8, 0xf5, 0xec,
|
||||||
|
0x10, 0x3, 0xc5, 0x4e,
|
||||||
|
0x71, 0x61, 0xce, 0xd2,
|
||||||
|
0x2c, 0x37, 0xc4, 0x9c,
|
||||||
|
0x91, 0xae, 0xf8, 0xea,
|
||||||
|
0x85, 0xa8, 0x48, 0x90,
|
||||||
|
0x65, 0x52, 0xeb, 0x46,
|
||||||
|
0xac, 0x75, 0x84, 0x60,
|
||||||
|
0x1e, 0x7a, 0x4d, 0x2f,
|
||||||
|
0x7d, 0x13, 0x7d, 0xee,
|
||||||
|
0x74, 0x4c, 0xc0, 0xa1,
|
||||||
|
0x83, 0x85, 0x3d, 0x15,
|
||||||
|
0x34, 0x36, 0xff, 0xba,
|
||||||
|
0xdf, 0x47, 0x4b, 0x44,
|
||||||
|
0x9a, 0x36, 0x8a, 0x47,
|
||||||
|
0xac, 0xf, 0xa7, 0xca,
|
||||||
|
0x89, 0xf5, 0xf9, 0x7,
|
||||||
|
0x8, 0x77, 0xf5, 0x7d,
|
||||||
|
0xc3, 0xb6, 0x1f, 0x47,
|
||||||
|
0x3c, 0x5c, 0x5c, 0x71,
|
||||||
|
0x93, 0x5c, 0x2b, 0x72,
|
||||||
|
0xa3, 0x76, 0xb7, 0x3e,
|
||||||
|
0xac, 0x41, 0x85, 0x58,
|
||||||
|
0x51, 0x2d, 0x23, 0xdb,
|
||||||
|
0x22, 0x1c, 0xe2, 0x2b,
|
||||||
|
0x93, 0xd8, 0xa8, 0x57,
|
||||||
|
0x8f, 0xc7, 0x9e, 0xcb,
|
||||||
|
0x24, 0xfb, 0x3c, 0xb7,
|
||||||
|
0x57, 0x68, 0x2a, 0xfb,
|
||||||
|
0xde, 0xe1, 0x39, 0x8b,
|
||||||
|
0x23, 0xbf, 0xe4, 0x74,
|
||||||
|
0xec, 0x7, 0x4f, 0xf,
|
||||||
|
0x24, 0x32, 0x3a, 0xb8
|
||||||
|
};
|
||||||
|
|
||||||
|
char* sndirtroad_msg[2] = {
|
||||||
|
"You travel a bit towards the moon, you think that's the way to go. You"
|
||||||
|
" find a bear in the middle of the road sleeping seemingly in peace. "
|
||||||
|
"The way to the north is blocked by the bear.",
|
||||||
|
"You atravel a bit towards the moon, you KNOW that's the way to go. You"
|
||||||
|
" smell something weired along the way, but you don't know where it is "
|
||||||
|
"coming from. Smells like flesh rotting away..."
|
||||||
|
};
|
||||||
|
|
||||||
|
char* user_action_req_msgs[3] = {
|
||||||
|
"What are you going to do?"
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* info_table[] = {
|
||||||
|
"ERROR", // 0
|
||||||
|
"Invalid command!", // 1
|
||||||
|
"You can't use that!", // 2
|
||||||
|
NULL, // 3
|
||||||
|
"You can't go that way!", // 4
|
||||||
|
"YOU MAY ACT NOW!", // 5
|
||||||
|
"There is nothing here..", // 6
|
||||||
|
"it died", // 7
|
||||||
|
"it survived", // 8
|
||||||
|
"a bear blocks the way", // 9
|
||||||
|
"it ran away...", // 10
|
||||||
|
"it won't start", // 11
|
||||||
|
"you can't type", // 12
|
||||||
|
"you unlocked the door" // 13
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* action_table[NUM_ACTIONS] = {
|
||||||
|
"help",
|
||||||
|
"north",
|
||||||
|
"south",
|
||||||
|
"west",
|
||||||
|
"east",
|
||||||
|
"describe",
|
||||||
|
"use",
|
||||||
|
"inventory",
|
||||||
|
"search",
|
||||||
|
"take",
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* room_table[] = {
|
||||||
|
"NOTHING",
|
||||||
|
"LONELY ROAD",
|
||||||
|
"S/N DIRT ROAD",
|
||||||
|
"FIREPLACE",
|
||||||
|
"E/W Street",
|
||||||
|
"OLD HOUSE",
|
||||||
|
"LIVING ROOM",
|
||||||
|
"ATTIC",
|
||||||
|
"BASEMENT",
|
||||||
|
"COMPUTER ROOM"
|
||||||
|
};
|
||||||
|
|
||||||
|
char* room_description_table[sizeof(room_table)/sizeof(const char*)] = {
|
||||||
|
"You stare into a void of nothingness. You see noone, you hear noone,"
|
||||||
|
"you feel someone. You look around, and see nothing, yet "
|
||||||
|
"you are no less scared.",
|
||||||
|
"You are on the dead end of a lonely road. You look right and left of "
|
||||||
|
"you, but you cannot remember why you are here... You are terrified.",
|
||||||
|
NULL,
|
||||||
|
"You find a fireplace in the middle of the woods. A street leads to it "
|
||||||
|
"from the west. The fire in the middle of the place is still burning as"
|
||||||
|
" if someone had left in a hurry...",
|
||||||
|
"You travel down the road. It has no lights, but the moon shines bright"
|
||||||
|
". The road ends with a house to your left. The houses door mat is in "
|
||||||
|
"the road. Its door is locked.",
|
||||||
|
"You enter the long hallway of the old house. It has doors on all walls"
|
||||||
|
". The doors look a little weired because they are flat and don't have "
|
||||||
|
"a handle to pull.",
|
||||||
|
"You enter a large room with a few chairs and a tube TV inside it. In "
|
||||||
|
"the center there is a tile table with a vase and flowers on it. The "
|
||||||
|
"flowers are blooming.",
|
||||||
|
"You enter the attic of the house. It has a few books and some filers "
|
||||||
|
"with documents inside it. The filers are glued together. The books too"
|
||||||
|
". You can't stand up straight.",
|
||||||
|
"You enter the basement. You find some potatoes in a corner and a "
|
||||||
|
"skeleton atop it. ",
|
||||||
|
"You enter a room which looks like you've traveled from an old house "
|
||||||
|
"to the campus of a university. There is a large machine witha sign "
|
||||||
|
"DIGITAL on it. It looks like a computer, though you've never seen one "
|
||||||
|
"in person before..."
|
||||||
|
};
|
||||||
|
|
||||||
|
bool room_visited_table[sizeof(room_table)/sizeof(const char*)];
|
||||||
|
|
||||||
|
uint8_t room_map_table[sizeof(room_table)/sizeof(const char*)]
|
||||||
|
[4] = {
|
||||||
|
/* NORTH, SOUTH, WEST, EAST */
|
||||||
|
{0,0,0,0}, /* 0 nothing */
|
||||||
|
{2,0,0,0}, /* 1 LONELY ROAD */
|
||||||
|
{0,1,0,0}, /* 2 S/N DIRT ROAD */
|
||||||
|
{0,2,4,0}, /* 3 FIREPLACE */
|
||||||
|
{0,0,0,3}, /* 4 E/W STREET */
|
||||||
|
{7,4,9,6}, /* 5 OLD HOUSE */
|
||||||
|
{8,0,5,0}, /* 6 LIVING ROOM */
|
||||||
|
{0,5,0,0}, /* 7 ATTIC */
|
||||||
|
{0,6,0,0}, /* 8 BASEMENT */
|
||||||
|
{0,0,0,5} /* 9 COMPUTERROOM */
|
||||||
|
};
|
||||||
|
|
||||||
|
const char* item_table[NUM_ITEMS] = {
|
||||||
|
"FLOPPY DISK", /* 0 */
|
||||||
|
"SCREWDRIVER", /* 1 */
|
||||||
|
"KEYBOARD", /* 2 */
|
||||||
|
"SAUSAGE", /* 3 */
|
||||||
|
"FLESH", /* 4 */
|
||||||
|
"KEY", /* 5 */
|
||||||
|
"PISTOL" /* 6 */
|
||||||
|
};
|
||||||
|
|
||||||
|
bool inventory[sizeof(item_table)/sizeof(const char*)];
|
||||||
|
|
||||||
|
|
||||||
|
int8_t item_room_map[NUM_ROOMS] = {
|
||||||
|
-1, /* 0 NOTHING */
|
||||||
|
ITEM_PISTOL, /* 1 LONELY ROAD */
|
||||||
|
ITEM_SAUSAGE, /* 2 S/N DIRT ROAD */
|
||||||
|
-1, /* 3 FIREPLACE */
|
||||||
|
ITEM_KEY, /* 4 E/W STREET*/
|
||||||
|
ITEM_SCREWDRIVER, /* 5 OLD HOUSE */
|
||||||
|
-1, /* 6 LIVING ROOM */
|
||||||
|
ITEM_KEYBOARD, /* 7 ATTIC */
|
||||||
|
ITEM_FLOPPY, /* 8 BASEMENT */
|
||||||
|
-1 /* 9 COMPUTERROOM */
|
||||||
|
};
|
||||||
|
const struct tone_t * room_track_map[NUM_ROOMS] = {
|
||||||
|
intro_track,
|
||||||
|
lonely_road_track,
|
||||||
|
computer_room_track,
|
||||||
|
lonely_road_track,
|
||||||
|
computer_room_track
|
||||||
|
};
|
Loading…
Reference in a new issue