Added files
Signed-off-by: Tyrolyean <tyrolyean@tyrolyean.net>
This commit is contained in:
parent
5b4e0815b1
commit
5aabef4c9d
16 changed files with 2072 additions and 0 deletions
53
.gitignore
vendored
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53
.gitignore
vendored
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# Prerequisites
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*.d
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# Object files
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*.o
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*.ko
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*.obj
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*.elf
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# Linker output
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*.ilk
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*.map
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*.exp
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# Precompiled Headers
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*.gch
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*.pch
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# Libraries
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*.lib
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*.a
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*.la
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*.lo
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# Shared objects (inc. Windows DLLs)
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*.dll
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*.so
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*.so.*
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*.dylib
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# Executables
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*.exe
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*.out
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*.app
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*.i*86
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*.x86_64
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*.hex
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# Debug files
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*.dSYM/
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*.su
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*.idb
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*.pdb
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# Kernel Module Compile Results
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*.mod*
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*.cmd
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.tmp_versions/
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modules.order
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Module.symvers
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Mkfile.old
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dkms.conf
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70
Makefile
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70
Makefile
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MKDIR_P := mkdir -p
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CP := cp
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MV := mv
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CC := avr-gcc
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CCC := avr-g++
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RM_RF = rm -rf
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OCPY := avr-objcopy
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AVRDUDE := avrdude
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PORT := /dev/ttyACM0
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#PORT := usb
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#BOARD := atmega328p
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BOARD := atmega2560
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#PROGRAMMER := arduino
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PROGRAMMER := usbasp
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#PROGBOARD := m328p
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PROGBOARD := m2560
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BAUD_RATE_PROG := 115200
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FLASH_CMD := $(AVRDUDE) -b $(BAUD_RATE_PROG) -p $(PROGBOARD) -D -P $(PORT) -c $(PROGRAMMER)
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AVRSIZE := avr-size
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AVRSIZE_FLAGS := -C --mcu=$(PROGBOARD)
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# directories
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CWD := $(realpath .)
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BINDIR := $(CWD)/bin
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BUILDDIR := $(CWD)/build
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SRCDIR := $(CWD)/src
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INCLUDEDIR := $(CWD)/include
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# flas
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CFLAGS := -mmcu=$(BOARD) -Os -I$(INCLUDEDIR) -Wall -Wextra
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LDFLAGS := -mmcu=$(BOARD)
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# target files
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DIRS_TARGET := $(BINDIR) $(BUILDDIR)
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TARGET := $(BINDIR)/mc.hex
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TARGET_ELF := $(BINDIR)/mc.elf
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SRCFILES := $(wildcard $(SRCDIR)/*.c)
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OBJFILES := $(patsubst $(SRCDIR)/%.c,$(BUILDDIR)/%.o,$(SRCFILES))
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# fancy targets
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all: directories $(TARGET)
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directories: $(DIRS_TARGET)
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# less fancy targets
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$(DIRS_TARGET):
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$(MKDIR_P) $@
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$(TARGET) : $(TARGET_ELF)
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$(OCPY) -O ihex -j .text -j .data $^ $@
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$(TARGET_ELF): $(OBJFILES)
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$(CC) $(LDFLAGS) -o $@ $^
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$(AVRSIZE) $(AVRSIZE_FLAGS) $@
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$(BUILDDIR)/%.o: $(SRCDIR)/%.c
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$(CC) $(CFLAGS) -c -o $@ $<
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flash: $(TARGET)
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# For atmega 2560
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$(FLASH_CMD) -e -U hfuse:w:0xD9:m -U lfuse:w:0xDF:m -U efuse:w:0xFF:m -U flash:w:$^:i -U efuse:w:0xfa:m
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# For atmega 328p:
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#$(FLASH_CMD) -e -U hfuse:w:0xD9:m -U efuse:w:0xFF:m -U lfuse:w:0xDF:m -U flash:w:$^:i -U efuse:w:0xfd:m
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# If unknown or no fuse bits available over programmer
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#$(FLASH_CMD) -U flash:w:$^:i
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$(FLASH_CMD) -U flash:v:$^:i
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clean:
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$(RM_RF) $(DIRS_TARGET)
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54
include/16550.h
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54
include/16550.h
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _16550_H
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#define _16550_H
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#include <stdint.h>
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#include <stdio.h>
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/* Registers in the 16550 UART */
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#define UART_REG_DLLS 0
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#define UART_REG_DLMS 1
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#define UART_REG_TXRX 0
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#define UART_REG_IER 1
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#define UART_REG_IIR 2
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#define UART_REG_LCR 3
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#define UART_REG_MCR 4
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#define UART_REG_LSR 5
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#define UART_REG_MSR 6
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#define UART_REG_SCR 7
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/* The printf function in the background performs automatic column wrapping by
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* finding the first space character within 10 characters ofthe display columns
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* and replacingit with a newline character
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*/
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#define DISPLAY_COLUMNS 80
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void init_16550();
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void write_to_uart(uint8_t addr, uint8_t data);
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uint8_t read_from_uart(uint8_t addr);
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void init_uart();
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int println(const char* output,...);
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int putchar_16550(char var, FILE *stream);
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void writechar_16550(char var);
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void routine_uart();
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#endif
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49
include/avr.h
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49
include/avr.h
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/* Copyright (C) 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AVR_H_TEXT
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#define _AVR_H_TEXT
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#define F_CPU 16000000UL
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#include <avr/io.h>
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/* Shift values for the peripherials on the control bus PORTL */
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#define MR_SHIFT 0
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#define WR_SHIFT 1
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#define RD_SHIFT 2
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#define CS_UART_SHIFT 3
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#define CS_DAC_SHIFT 4
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#define ADDR_REG PORTK
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#define DATA_REG PORTF
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#define CTRL_REG PORTL
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#define ADDR_DDR_REG DDRK
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#define DATA_DDR_REG DDRF
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#define CTRL_DDR_REG DDRL
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/* Included here to prevent accidental redefinition of F_CPU */
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#include <util/delay.h>
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/* Time it takes for the bus lanes to become stable for read and write access */
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#define BUS_HOLD_US 1
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void set_addr(uint8_t addr);
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#endif
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45
include/dac.h
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45
include/dac.h
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
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||||
*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _DAC_H
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#define _DAC_H
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#include <stdint.h>
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void write_to_dac(uint8_t addr, uint8_t data);
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uint8_t read_from_dac(uint8_t addr);
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/* The operation modes of the dac used for generation of different tones */
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#define DAC_MODE_SILENT 0
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#define DAC_MODE_SINE 1
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#define DAC_MODE_SQUARE 2
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#define DAC_MODE_SAW 3
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#define DAC_MODE_NOISE 4
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#define DAC_MODE_TRIANGLE 5
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extern uint8_t dac_mode;
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/* This variable is used to deviate the frequency from the baseline frequency
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* of around 1kHz. If this integer is positive it makes the produced waveform
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* longer, if it is negative the produced waveform becomes less sharp, but the
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* frequency goes up. 0 is the baseline */
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extern int16_t dac_frequency_deviation;
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void feed_dac();
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void routine_dac();
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void update_sound();
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#endif
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51
include/game.h
Normal file
51
include/game.h
Normal file
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||
*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GAME_H
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#define _GAME_H
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#include <stdint.h>
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#include <stdbool.h>
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extern char command_buffer[100];
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extern uint8_t command_buffer_pointer;
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#define COMPUTER_STATE_NOTHING 0
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#define COMPUTER_STATE_KEYBOARD 1
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#define COMPUTER_STATE_FLOPPY 2
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extern uint8_t computer_state; /* FSM for the computer */
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extern bool bear_shot;
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extern uint8_t current_room;
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void routine_game();
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void prepare_command_buffer();
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void ingest_user_char(char in);
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void perform_action(uint8_t action_id);
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void move_direction(uint8_t direction);
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void describe_room(uint8_t room, bool auto_desc);
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void print_inventory();
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void print_room_item();
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void consume_room_item(const char* item_name);
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void use_item(const char* item_name);
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void use_item_id(uint8_t item_id);
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bool perform_computer_action(uint8_t action_id);
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void reset_game(bool fleshed);
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void init_game();
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#endif
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22
include/interrupt.h
Normal file
22
include/interrupt.h
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/* Copyright © 2020 tyrolyean
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _INTERRUPT_H
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#define _INTERRUPT_H
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void init_interrupts();
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#endif
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47
include/sound.h
Normal file
47
include/sound.h
Normal file
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/* Copyright © 2020 tyrolyean
|
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
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#ifndef _SOUND_H
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#define _SOUND_H
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#include <stdint.h>
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#include <avr/pgmspace.h>
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struct tone_t {
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uint8_t waveform;
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int16_t frequency_deviation; /* */
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uint16_t length; /* The tone length in milliseconds */
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};
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/* The end marker tells the sound routines where the end of a track is. It
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* is required to be present at the end of EVERY track, otherwise the
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* routine runs into undefined behaviour */
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#define TRACK_END_MARKER {DAC_MODE_SILENT, 0, 0}
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extern const struct tone_t computer_room_track[] PROGMEM;
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extern const struct tone_t lonely_road_track[] PROGMEM;
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#define INTRO_LEN 10350
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extern const struct tone_t intro_track[] PROGMEM;
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extern const struct tone_t * current_track;
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extern int16_t global_frequency_offset; /* Added to every playing song */
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||||
void update_sound();
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void init_sound();
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||||
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||||
|
||||
#endif
|
81
include/structures.h
Normal file
81
include/structures.h
Normal file
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|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef _STRUCTURES_H
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#define _STRUCTURES_H
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||||
#include <sound.h>
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||||
#include <stdint.h>
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||||
#include <avr/pgmspace.h>
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||||
#include <stdbool.h>
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||||
|
||||
#define NUM_ACTIONS 0x0A
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||||
#define ACTION_HELP 0x00
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||||
#define ACTION_NORTH 0x01
|
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#define ACTION_SOUTH 0x02
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#define ACTION_WEST 0x03
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||||
#define ACTION_EAST 0x04
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#define ACTION_DESCRIBE 0x05
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#define ACTION_USE 0x06
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#define ACTION_INVENTORY 0x07
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||||
#define ACTION_SEARCH 0x08
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#define ACTION_TAKE 0x09
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||||
/* The direction in the direction table is the action_id - 1 */
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#define DIRECTION_NORTH 0x00
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#define DIRECTION_SOUTH 0x01
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#define DIRECTION_WEST 0x02
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#define DIRECTION_EAST 0x03
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#define NUM_ROOMS 0x0A
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#define ROOM_NOTHING 0x00
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#define ROOM_LONELYROAD 0x01
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#define ROOM_SNDIRTROAD 0x02
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#define ROOM_FIREPLACE 0x03
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#define ROOM_EWSTREET 0x04
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||||
#define ROOM_OLDHOUSE 0x05
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||||
#define ROOM_LIVINGROOM 0x06
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#define ROOM_ATTIC 0x07
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||||
#define ROOM_BASEMENT 0x08
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||||
#define ROOM_COMPUTER 0x09
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||||
|
||||
#define NUM_ITEMS 0x07
|
||||
#define ITEM_FLOPPY 0x00
|
||||
#define ITEM_SCREWDRIVER 0x01
|
||||
#define ITEM_KEYBOARD 0x02
|
||||
#define ITEM_SAUSAGE 0x03
|
||||
#define ITEM_FLESH 0x04
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||||
#define ITEM_KEY 0x05
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||||
#define ITEM_PISTOL 0x06
|
||||
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extern const uint8_t sine_table[256] PROGMEM;
|
||||
extern const uint8_t noise_table[1024] PROGMEM;
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||||
|
||||
extern char* sndirtroad_msg[2];
|
||||
extern char* user_action_req_msgs[3];
|
||||
|
||||
extern const char* info_table[];
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||||
extern const char* action_table[NUM_ACTIONS];
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||||
extern const char* room_table[NUM_ROOMS];
|
||||
extern char* room_description_table[NUM_ROOMS];
|
||||
extern uint8_t room_map_table[NUM_ROOMS][4];
|
||||
extern bool room_visited_table[NUM_ROOMS];
|
||||
extern const char* item_table[NUM_ITEMS];
|
||||
extern bool inventory[NUM_ITEMS];
|
||||
extern int8_t item_room_map[NUM_ROOMS];
|
||||
extern const struct tone_t * room_track_map[NUM_ROOMS];
|
||||
#endif
|
126
src/16550.c
Normal file
126
src/16550.c
Normal file
|
@ -0,0 +1,126 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "avr.h"
|
||||
#include "16550.h"
|
||||
#include "structures.h"
|
||||
#include "game.h"
|
||||
|
||||
#include <stdio.h>
|
||||
static FILE stdout_16550 = FDEV_SETUP_STREAM(putchar_16550, NULL,
|
||||
_FDEV_SETUP_WRITE);
|
||||
|
||||
|
||||
void write_to_uart(uint8_t addr, uint8_t data){
|
||||
|
||||
set_addr(addr);
|
||||
DATA_DDR_REG = 0xFF;
|
||||
DATA_REG = data;
|
||||
CTRL_REG &= ~(1<<WR_SHIFT) & ~(1<<CS_UART_SHIFT);
|
||||
|
||||
_delay_us(BUS_HOLD_US); /*Wait for the data and signal lanes to become stable*/
|
||||
|
||||
CTRL_REG |= 1<<CS_UART_SHIFT | 1<<WR_SHIFT;
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t read_from_uart(uint8_t addr){
|
||||
|
||||
uint8_t data = 0x00;
|
||||
|
||||
set_addr(addr);
|
||||
DATA_DDR_REG = 0x00;
|
||||
/* Sometimes the avr "forgets" to alter the port register for one cycle
|
||||
* which usually isn't a problem but has lead to instability. Worthy
|
||||
* one clock cycle */
|
||||
DATA_REG = 0x00;
|
||||
CTRL_REG &= ~(1<<RD_SHIFT) & ~(1<<CS_UART_SHIFT);
|
||||
|
||||
_delay_us(BUS_HOLD_US); /* Wait for the data and signal lanes to become
|
||||
* stable*/
|
||||
data = PINF;
|
||||
CTRL_REG |= 1<<CS_UART_SHIFT | 1<<RD_SHIFT;
|
||||
return data;
|
||||
}
|
||||
|
||||
void init_uart(){
|
||||
|
||||
write_to_uart(UART_REG_LCR,0x83);
|
||||
write_to_uart(UART_REG_DLLS,0x03);
|
||||
write_to_uart(UART_REG_DLMS,0x00);
|
||||
write_to_uart(UART_REG_LCR,0x03);
|
||||
|
||||
stdout = &stdout_16550;
|
||||
printf("INIT\r\n");
|
||||
return;
|
||||
}
|
||||
|
||||
int println(const char* output, ...){
|
||||
|
||||
va_list arg;
|
||||
va_start (arg, output);
|
||||
vprintf(output,arg);
|
||||
printf("\n");
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* Writes a character to the 16550 uart for transmission with cr lf magic */
|
||||
int putchar_16550(char var, FILE *stream __attribute__((unused))){
|
||||
static uint8_t column_cnt = 0;
|
||||
column_cnt++;
|
||||
if(var == ' ' && column_cnt > (DISPLAY_COLUMNS - 10)){
|
||||
putchar_16550('\n',NULL);
|
||||
return 0;
|
||||
}
|
||||
if(var == '\n'){
|
||||
column_cnt = 0x00;
|
||||
writechar_16550('\r');
|
||||
}
|
||||
|
||||
writechar_16550(var);
|
||||
return 0;
|
||||
}
|
||||
/* Writes a character to the 16550 uart for transmission without cr lf magic */
|
||||
void writechar_16550(char var){
|
||||
|
||||
for(uint32_t i = 0; i < 1000000; i++ ){
|
||||
uint8_t received = read_from_uart(UART_REG_LSR);
|
||||
if((received & (1<<5))){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
write_to_uart(UART_REG_TXRX,var);
|
||||
return;
|
||||
}
|
||||
|
||||
void routine_uart(){
|
||||
|
||||
uint8_t received = read_from_uart(UART_REG_LSR);
|
||||
if(received & 0x01){
|
||||
received = read_from_uart(UART_REG_TXRX);
|
||||
ingest_user_char(received);
|
||||
if(received == '\r'){
|
||||
writechar_16550('\n');
|
||||
}
|
||||
writechar_16550(received); /* Echo back */
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
207
src/dac.c
Normal file
207
src/dac.c
Normal file
|
@ -0,0 +1,207 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "avr.h"
|
||||
#include "dac.h"
|
||||
#include "structures.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
uint8_t dac_mode = DAC_MODE_SINE;
|
||||
int16_t dac_frequency_deviation = 0;
|
||||
|
||||
void write_to_dac(uint8_t addr, uint8_t data){
|
||||
|
||||
|
||||
set_addr(addr);
|
||||
DATA_DDR_REG = 0xFF;
|
||||
DATA_REG = data;
|
||||
CTRL_REG &= ~(1<<WR_SHIFT) & ~(1<<CS_DAC_SHIFT);
|
||||
|
||||
_delay_us(BUS_HOLD_US); /*Wait for the data and signal lanes to become stable*/
|
||||
|
||||
CTRL_REG |= 1<<CS_DAC_SHIFT;
|
||||
CTRL_REG |= 1<<WR_SHIFT;
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t read_from_dac(uint8_t addr){
|
||||
|
||||
uint8_t data = 0x00;
|
||||
|
||||
set_addr(addr);
|
||||
DATA_DDR_REG = 0x00;
|
||||
|
||||
/* Sometimes the avr "forgets" to alter the port register for one cycle
|
||||
* which usually isn't a problem but has lead to instability. Worthy
|
||||
* one clock cycle */
|
||||
DATA_REG = 0x00;
|
||||
CTRL_REG &= ~(1<<RD_SHIFT) & ~(1<<CS_DAC_SHIFT);
|
||||
|
||||
_delay_us(BUS_HOLD_US); /* Wait for the data and signal lanes to become
|
||||
* stable*/
|
||||
data = PINF;
|
||||
CTRL_REG |= 1<<CS_DAC_SHIFT | 1<<RD_SHIFT;
|
||||
return data;
|
||||
}
|
||||
|
||||
void feed_dac(){
|
||||
/* Internal counter for positioning inside the currently playing
|
||||
* waveform */
|
||||
static uint8_t threash = 0x00;
|
||||
/* Used to generate the desired frequency offset if the waveform should
|
||||
* be made "longer" --> the frequency made lower from baseline
|
||||
*/
|
||||
static int16_t freq_delay_cnt = 0x00;
|
||||
switch(dac_mode){
|
||||
|
||||
default:
|
||||
case DAC_MODE_SILENT:
|
||||
for(uint8_t i = 0; i < 0xFF; i++){
|
||||
write_to_dac(i%2, 0);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case DAC_MODE_SINE:
|
||||
/* Generates a sine from a predetermined sine table in program
|
||||
* space */
|
||||
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||
write_to_dac(1,
|
||||
pgm_read_byte(&sine_table[threash]));
|
||||
write_to_dac(0,
|
||||
pgm_read_byte(&sine_table[threash]));
|
||||
|
||||
if(dac_frequency_deviation >=0){
|
||||
freq_delay_cnt++;
|
||||
if(freq_delay_cnt >=
|
||||
dac_frequency_deviation){
|
||||
freq_delay_cnt = 0;
|
||||
threash++;
|
||||
|
||||
}
|
||||
|
||||
}else{
|
||||
threash -= dac_frequency_deviation;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
case DAC_MODE_SQUARE:
|
||||
/* Generates a square wave tone */
|
||||
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||
if(threash > (0xFF/2)){
|
||||
write_to_dac(0, 0xFF);
|
||||
write_to_dac(1, 0xFF);
|
||||
}else{
|
||||
write_to_dac(0, 0);
|
||||
write_to_dac(1, 0);
|
||||
}
|
||||
if(dac_frequency_deviation >=0){
|
||||
freq_delay_cnt++;
|
||||
if(freq_delay_cnt >=
|
||||
dac_frequency_deviation){
|
||||
freq_delay_cnt = 0;
|
||||
threash++;
|
||||
|
||||
}
|
||||
|
||||
}else{
|
||||
threash -= dac_frequency_deviation;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DAC_MODE_SAW:
|
||||
/* Generates a saw wave tone */
|
||||
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||
write_to_dac(0, threash);
|
||||
write_to_dac(1, threash);
|
||||
if(dac_frequency_deviation >=0){
|
||||
freq_delay_cnt++;
|
||||
if(freq_delay_cnt >=
|
||||
dac_frequency_deviation){
|
||||
freq_delay_cnt = 0;
|
||||
threash++;
|
||||
|
||||
}
|
||||
|
||||
}else{
|
||||
threash -= dac_frequency_deviation;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DAC_MODE_NOISE:
|
||||
/* Generates white noise from a predetermined LUT
|
||||
*/
|
||||
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||
static uint16_t noise_cnt = 0;
|
||||
write_to_dac(1,
|
||||
pgm_read_byte(&noise_table[noise_cnt]));
|
||||
write_to_dac(0,
|
||||
pgm_read_byte(&noise_table[noise_cnt]));
|
||||
|
||||
noise_cnt++; /* Doesn't have frequency diversion
|
||||
*/
|
||||
if(noise_cnt >= 1024){
|
||||
noise_cnt = 0;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
case DAC_MODE_TRIANGLE:
|
||||
/* Generates a triangle wave tone */
|
||||
for(uint8_t i = 0; i < (0xFF/2); i++){
|
||||
static int8_t direction = 1;
|
||||
if((threash == 0xFF) | !threash){
|
||||
direction = -direction;
|
||||
}
|
||||
write_to_dac(0, threash);
|
||||
write_to_dac(1, threash);
|
||||
if(dac_frequency_deviation >=0){
|
||||
freq_delay_cnt++;
|
||||
if(freq_delay_cnt >=
|
||||
dac_frequency_deviation){
|
||||
freq_delay_cnt = 0;
|
||||
|
||||
threash += direction;
|
||||
|
||||
}
|
||||
|
||||
}else{
|
||||
if((dac_frequency_deviation *
|
||||
direction) >
|
||||
(0xFF - threash)){
|
||||
threash = 0xFF;
|
||||
continue;
|
||||
}
|
||||
threash = (dac_frequency_deviation *
|
||||
direction);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void routine_dac(){
|
||||
|
||||
uint8_t received = read_from_dac(0x00);
|
||||
if(!(received & (0x01<<0))){
|
||||
feed_dac();
|
||||
}
|
||||
return;
|
||||
}
|
378
src/game.c
Normal file
378
src/game.c
Normal file
|
@ -0,0 +1,378 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "game.h"
|
||||
#include "structures.h"
|
||||
#include "16550.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
char command_buffer[100];
|
||||
uint8_t command_buffer_pointer = 0x00;
|
||||
|
||||
uint8_t current_room = ROOM_LONELYROAD;
|
||||
|
||||
uint8_t computer_state = 0;
|
||||
bool bear_shot = false;
|
||||
|
||||
void routine_game(){
|
||||
|
||||
if(command_buffer_pointer >= sizeof(command_buffer)){
|
||||
|
||||
command_buffer_pointer = 0x00;
|
||||
memset(command_buffer, 0, sizeof(command_buffer));
|
||||
|
||||
println("\nToo much input!");
|
||||
return;
|
||||
}
|
||||
|
||||
if(command_buffer[command_buffer_pointer-1] == '\n' ||
|
||||
command_buffer[command_buffer_pointer-1] == '\r'){
|
||||
/* A command from the user has been received, we are ready to
|
||||
* do something!*/
|
||||
|
||||
int8_t action_id = -1;
|
||||
for(size_t i = 0; i < sizeof(action_table)/sizeof(const char*);
|
||||
i++){
|
||||
if(strncasecmp(action_table[i], command_buffer,
|
||||
strlen(action_table[i])) == 0){
|
||||
action_id = i;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
if(action_id < 0){
|
||||
println(info_table[1]);
|
||||
}else{
|
||||
perform_action(action_id);
|
||||
|
||||
}
|
||||
|
||||
command_buffer_pointer = 0x00;
|
||||
memset(command_buffer, 0, sizeof(command_buffer));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void ingest_user_char(char in){
|
||||
if(in == 0x7F /* DELETE CHAR */){
|
||||
command_buffer[command_buffer_pointer--] = 0x00;
|
||||
|
||||
}else{
|
||||
command_buffer[command_buffer_pointer++] = in;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void perform_action(uint8_t action_id){
|
||||
putchar_16550('\n', NULL);
|
||||
switch(action_id){
|
||||
default:
|
||||
case ACTION_HELP:
|
||||
println("You can:");
|
||||
for(size_t i = 0; i < NUM_ACTIONS; i++){
|
||||
println(" %s",action_table[i]);
|
||||
}
|
||||
break;
|
||||
|
||||
case ACTION_DESCRIBE:
|
||||
describe_room(current_room, false);
|
||||
break;
|
||||
|
||||
case ACTION_NORTH:
|
||||
case ACTION_SOUTH:
|
||||
case ACTION_WEST:
|
||||
case ACTION_EAST:
|
||||
move_direction(action_id -1);
|
||||
break;
|
||||
case ACTION_INVENTORY:
|
||||
print_inventory();
|
||||
break;
|
||||
case ACTION_SEARCH:
|
||||
print_room_item();
|
||||
break;
|
||||
case ACTION_TAKE:
|
||||
consume_room_item(command_buffer+
|
||||
strlen(action_table[ACTION_TAKE])+1);
|
||||
break;
|
||||
case ACTION_USE:
|
||||
use_item(command_buffer+
|
||||
strlen(action_table[ACTION_USE])+1);
|
||||
break;
|
||||
|
||||
};
|
||||
println(info_table[3]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void move_direction(uint8_t direction){
|
||||
if(!room_map_table[current_room][direction]){
|
||||
println(info_table[4]);
|
||||
return;
|
||||
}
|
||||
println("Moving towards %s",action_table[direction+1]);
|
||||
current_room = room_map_table[current_room][direction];
|
||||
describe_room(current_room,true);
|
||||
current_track = room_track_map[current_room];
|
||||
return;
|
||||
}
|
||||
|
||||
void describe_room(uint8_t room, bool auto_desc){
|
||||
|
||||
println(room_table[room]);
|
||||
if(room_visited_table[room] && auto_desc){
|
||||
room_visited_table[room] = true;
|
||||
return;
|
||||
}
|
||||
room_visited_table[room] = true;
|
||||
putchar_16550('\n', NULL);
|
||||
println(room_description_table[room]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void print_inventory(){
|
||||
bool found_item = false;
|
||||
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||
if(inventory[i]){
|
||||
found_item = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(found_item){
|
||||
println("You have:");
|
||||
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||
if(inventory[i]){
|
||||
println(" %s",item_table[i]);
|
||||
}
|
||||
}
|
||||
|
||||
}else{
|
||||
println("Your inventory is empty");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void print_room_item(){
|
||||
if(item_room_map[current_room] < 0){
|
||||
println(info_table[6]);
|
||||
}else{
|
||||
println("You found a %s",
|
||||
item_table[item_room_map[current_room]]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
void consume_room_item(const char* item_name){
|
||||
if(item_room_map[current_room] < 0){
|
||||
println(info_table[6]);
|
||||
}else{
|
||||
for(int8_t i = 0; i < NUM_ITEMS; i++){
|
||||
if(strncasecmp(item_table[i], item_name,
|
||||
strlen(item_table[i])) == 0){
|
||||
|
||||
if(item_room_map[current_room] != i){
|
||||
break;
|
||||
}
|
||||
|
||||
println("You took the %s",
|
||||
item_table[item_room_map[
|
||||
current_room]]);
|
||||
|
||||
inventory[item_room_map[current_room]] = true;
|
||||
item_room_map[current_room] = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
println("That's not here...");
|
||||
|
||||
}
|
||||
return;
|
||||
}
|
||||
void use_item(const char* item_name){
|
||||
|
||||
for(size_t i = 0; i < NUM_ITEMS; i++){
|
||||
if(strncasecmp(item_table[i], item_name,
|
||||
strlen(item_table[i])) == 0){
|
||||
use_item_id(i);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
println(info_table[2]);
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
void use_item_id(uint8_t item_id){
|
||||
if(!inventory[item_id]){
|
||||
println(info_table[2]);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
switch(item_id){
|
||||
case ITEM_SAUSAGE:
|
||||
if(current_room == ROOM_SNDIRTROAD){
|
||||
inventory[ITEM_SAUSAGE] = false;
|
||||
room_map_table[current_room][DIRECTION_NORTH] =
|
||||
ROOM_FIREPLACE;
|
||||
println(info_table[10]);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case ITEM_PISTOL:
|
||||
if(current_room == ROOM_SNDIRTROAD){
|
||||
room_map_table[current_room][DIRECTION_NORTH] =
|
||||
ROOM_FIREPLACE;
|
||||
println(info_table[7]);
|
||||
bear_shot = true;
|
||||
return;
|
||||
} else if(current_room == ROOM_NOTHING){
|
||||
/* The real end i guess. I won't put this in the
|
||||
* info table as it *SHOULD* only be displayed
|
||||
* once.
|
||||
*/
|
||||
println("You cry for help. It's no use. You "
|
||||
"attempt to shoot yourself. It's no "
|
||||
"use... You run out of bullets");
|
||||
inventory[ITEM_PISTOL] = false;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case ITEM_KEY:
|
||||
if(current_room == ROOM_EWSTREET){
|
||||
inventory[ITEM_KEY] = false;
|
||||
room_map_table[current_room][DIRECTION_NORTH] =
|
||||
ROOM_OLDHOUSE;
|
||||
println(info_table[13]);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case ITEM_FLOPPY:
|
||||
case ITEM_FLESH:
|
||||
case ITEM_SCREWDRIVER:
|
||||
case ITEM_KEYBOARD:
|
||||
if(current_room == ROOM_COMPUTER){
|
||||
if(perform_computer_action(item_id)){
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
};
|
||||
println(info_table[2]);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
bool perform_computer_action(uint8_t item_id){
|
||||
|
||||
static bool fleshed = false;
|
||||
if(item_id == ITEM_KEYBOARD &&
|
||||
computer_state == COMPUTER_STATE_NOTHING){
|
||||
computer_state = COMPUTER_STATE_KEYBOARD;
|
||||
inventory[item_id] = false;
|
||||
println("You connected the keyboard");
|
||||
return true;
|
||||
}
|
||||
|
||||
if(item_id == ITEM_FLOPPY &&
|
||||
computer_state == COMPUTER_STATE_KEYBOARD){
|
||||
computer_state = COMPUTER_STATE_FLOPPY;
|
||||
inventory[item_id] = false;
|
||||
println("You inseted the floppy disk");
|
||||
return true;
|
||||
}
|
||||
if(item_id == ITEM_FLESH &&
|
||||
computer_state == COMPUTER_STATE_KEYBOARD){
|
||||
computer_state = COMPUTER_STATE_FLOPPY;
|
||||
inventory[item_id] = false;
|
||||
println("You inserted the flesh into the floppy drive");
|
||||
fleshed = true;
|
||||
return true;
|
||||
}
|
||||
if(item_id == ITEM_SCREWDRIVER &&
|
||||
computer_state == COMPUTER_STATE_FLOPPY){
|
||||
computer_state = COMPUTER_STATE_FLOPPY;
|
||||
inventory[item_id] = false;
|
||||
/* Perform a reset of the game */
|
||||
println("You start the computer with the screwdriver, sit down"
|
||||
" and watch it boot into a textadventure:");
|
||||
|
||||
reset_game(fleshed);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/* Resets the game into "original" state or the bear dead state or the FLESH
|
||||
* game state. FLESH is basically the end. You need to reset your computer
|
||||
* afterwards.
|
||||
*/
|
||||
void reset_game(bool fleshed){
|
||||
|
||||
/* clear inventory */
|
||||
memset(inventory, 0, sizeof(inventory));
|
||||
/* Reset rooms visited */
|
||||
memset(room_visited_table, 0, sizeof(inventory));
|
||||
/* Reset items in rooms */
|
||||
for(size_t i = 0; i < NUM_ROOMS; i++){
|
||||
item_room_map[i] = -1;
|
||||
}
|
||||
|
||||
if(fleshed){
|
||||
current_room = ROOM_NOTHING;
|
||||
inventory[ITEM_PISTOL] = true;
|
||||
}else if(bear_shot){
|
||||
current_room = ROOM_LONELYROAD;
|
||||
room_description_table[ROOM_SNDIRTROAD] = sndirtroad_msg[1];
|
||||
item_room_map[ROOM_SNDIRTROAD] = ITEM_FLESH;
|
||||
|
||||
}else{
|
||||
current_room = ROOM_LONELYROAD;
|
||||
room_map_table[ROOM_SNDIRTROAD][DIRECTION_NORTH] = 0x00;
|
||||
item_room_map[ROOM_SNDIRTROAD] = ITEM_SAUSAGE;
|
||||
item_room_map[ROOM_LONELYROAD] = ITEM_PISTOL;
|
||||
item_room_map[ROOM_BASEMENT] = ITEM_FLOPPY;
|
||||
}
|
||||
|
||||
item_room_map[ROOM_EWSTREET] = ITEM_KEY;
|
||||
item_room_map[ROOM_OLDHOUSE] = ITEM_SCREWDRIVER;
|
||||
item_room_map[ROOM_ATTIC] = ITEM_KEYBOARD;
|
||||
|
||||
computer_state = COMPUTER_STATE_NOTHING;
|
||||
|
||||
room_map_table[ROOM_EWSTREET][DIRECTION_NORTH] = 0x00;
|
||||
current_track = room_track_map[current_room];
|
||||
describe_room(current_room, false);
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void init_game(){
|
||||
|
||||
room_description_table[ROOM_SNDIRTROAD] = sndirtroad_msg[0];
|
||||
info_table[3] = user_action_req_msgs[0];
|
||||
return;
|
||||
}
|
36
src/interrupt.c
Normal file
36
src/interrupt.c
Normal file
|
@ -0,0 +1,36 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "interrupt.h"
|
||||
#include "dac.h"
|
||||
#include <avr/interrupt.h>
|
||||
|
||||
void init_interrupts(){
|
||||
/* Initialize the timer interrupt */
|
||||
TCCR0A = (1 << COM0A1) | (1 << WGM11);
|
||||
TCCR0B = (1 << CS02);
|
||||
OCR0A = 64; /* Interrupt fires every Millisecond */
|
||||
TIMSK0 = (1 << OCIE0A);
|
||||
|
||||
}
|
||||
|
||||
|
||||
ISR(TIMER0_COMPA_vect)
|
||||
{
|
||||
update_sound();
|
||||
}
|
||||
|
||||
|
112
src/main.c
Normal file
112
src/main.c
Normal file
|
@ -0,0 +1,112 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "avr.h"
|
||||
#include "structures.h"
|
||||
#include "16550.h"
|
||||
#include "dac.h"
|
||||
#include "interrupt.h"
|
||||
#include "sound.h"
|
||||
#include "game.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <avr/wdt.h>
|
||||
#include <avr/interrupt.h>
|
||||
|
||||
|
||||
/* Included early on the prevent the watchdog from killing the already killed
|
||||
* microcontroller because of init delay
|
||||
*/
|
||||
|
||||
uint8_t mcusr_mirror __attribute__ ((section (".noinit")));
|
||||
void get_mcusr(void) \
|
||||
__attribute__((naked)) \
|
||||
__attribute__((section(".init3")));
|
||||
|
||||
void get_mcusr(void)
|
||||
{
|
||||
mcusr_mirror = MCUSR;
|
||||
MCUSR = 0;
|
||||
wdt_disable();
|
||||
}
|
||||
|
||||
/* Function used to be more complicated, still remains for readability reasons
|
||||
*/
|
||||
|
||||
void set_addr(uint8_t addr){
|
||||
|
||||
ADDR_REG = addr;
|
||||
return;
|
||||
}
|
||||
|
||||
void reset_modules(){
|
||||
|
||||
/* Setup Data Direction Registers and populate with sane default
|
||||
values */
|
||||
DATA_DDR_REG = 0xFF; /* Data Bus */
|
||||
ADDR_DDR_REG = 0xFF; /* Address Bus */
|
||||
CTRL_DDR_REG= 0xFF; /* Control Bus */
|
||||
ADDR_REG = 0x00;
|
||||
DATA_REG = 0x00;
|
||||
CTRL_REG = 0x00;
|
||||
|
||||
/* Cleanly reset the dac and the uart */
|
||||
CTRL_REG |= (1<<WR_SHIFT) | (1<<RD_SHIFT) | (1<<CS_DAC_SHIFT) |
|
||||
(1<<MR_SHIFT) | (1<<CS_UART_SHIFT);
|
||||
|
||||
|
||||
_delay_us(100);
|
||||
CTRL_REG &= ~(1<<MR_SHIFT);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
int routine();
|
||||
int main(){
|
||||
/* Disable interrupts during initialisation phase */
|
||||
cli();
|
||||
reset_modules();
|
||||
init_uart();
|
||||
init_interrupts();
|
||||
init_game();
|
||||
current_track = intro_track;
|
||||
memset(room_visited_table, 0, NUM_ROOMS);
|
||||
memset(inventory, 0, NUM_ITEMS);
|
||||
describe_room(current_room,false);
|
||||
sei();
|
||||
/* Enable the hardware watchdog. In case the microcontroller fails to
|
||||
* finish it's task within the specified time, the watchdog will reset
|
||||
* the atmel cookie.
|
||||
*/
|
||||
wdt_enable(WDTO_8S);
|
||||
|
||||
while(1){
|
||||
wdt_reset();
|
||||
routine();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int routine(){
|
||||
routine_dac();
|
||||
routine_uart();
|
||||
routine_game();
|
||||
return 0;
|
||||
}
|
||||
|
261
src/sound.c
Normal file
261
src/sound.c
Normal file
|
@ -0,0 +1,261 @@
|
|||
/* Copyright © 2020 tyrolyean
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "sound.h"
|
||||
#include "sound.h"
|
||||
#include "dac.h"
|
||||
|
||||
#include <avr/pgmspace.h>
|
||||
#include <stddef.h>
|
||||
|
||||
const struct tone_t computer_room_track[] PROGMEM =
|
||||
{
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_SQUARE, 10,100},
|
||||
{DAC_MODE_SQUARE, 0,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
{DAC_MODE_SINE, 10,50},
|
||||
{DAC_MODE_SINE, -10,50},
|
||||
|
||||
{DAC_MODE_SQUARE, -2,100},
|
||||
{DAC_MODE_SQUARE, 8,100},
|
||||
{DAC_MODE_SQUARE, -2,100},
|
||||
{DAC_MODE_SQUARE, 8,100},
|
||||
{DAC_MODE_SQUARE, -2,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 12,50},
|
||||
{DAC_MODE_SINE, -8,50},
|
||||
{DAC_MODE_SINE, 12,50},
|
||||
{DAC_MODE_SINE, -8,50},
|
||||
|
||||
{DAC_MODE_SQUARE, -3,100},
|
||||
{DAC_MODE_SQUARE, 7,100},
|
||||
{DAC_MODE_SQUARE, -3,100},
|
||||
{DAC_MODE_SQUARE, 7,100},
|
||||
{DAC_MODE_SQUARE, -3,100},
|
||||
{DAC_MODE_NOISE, 0,200},
|
||||
{DAC_MODE_SINE, 13,50},
|
||||
{DAC_MODE_SINE, -7,50},
|
||||
{DAC_MODE_SINE, 13,50},
|
||||
{DAC_MODE_SINE, -7,50},
|
||||
|
||||
TRACK_END_MARKER
|
||||
};
|
||||
|
||||
const struct tone_t lonely_road_track[] PROGMEM =
|
||||
{
|
||||
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SQUARE, -3,80},
|
||||
{DAC_MODE_SAW, -4,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SQUARE, -3,80},
|
||||
{DAC_MODE_SAW, -4,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SQUARE, -3,80},
|
||||
{DAC_MODE_SAW, -4,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -6,300},
|
||||
{DAC_MODE_SAW, -4,130},
|
||||
{DAC_MODE_SAW, -2,130},
|
||||
{DAC_MODE_SILENT, 0,80},
|
||||
|
||||
|
||||
{DAC_MODE_SQUARE, -1,80},
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SAW, -3,170},
|
||||
{DAC_MODE_SILENT, 0,20},
|
||||
{DAC_MODE_SAW, -5,170},
|
||||
{DAC_MODE_SILENT, 0,20},
|
||||
{DAC_MODE_SAW, -5,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
|
||||
{DAC_MODE_SQUARE, -1,80},
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SAW, -3,170},
|
||||
{DAC_MODE_SILENT, 0,20},
|
||||
{DAC_MODE_SAW, -5,170},
|
||||
{DAC_MODE_SILENT, 0,20},
|
||||
{DAC_MODE_SAW, -5,170},
|
||||
{DAC_MODE_SILENT, 0,20},
|
||||
|
||||
{DAC_MODE_SQUARE, -1,80},
|
||||
{DAC_MODE_SQUARE, -2,80},
|
||||
{DAC_MODE_SAW, -3,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -5,170},
|
||||
{DAC_MODE_SILENT, 0,30},
|
||||
{DAC_MODE_SAW, -5,300},
|
||||
{DAC_MODE_SAW, -3,130},
|
||||
{DAC_MODE_SAW, -1,130},
|
||||
{DAC_MODE_SILENT, 0,80},
|
||||
TRACK_END_MARKER
|
||||
};
|
||||
|
||||
const struct tone_t intro_track[] PROGMEM =
|
||||
{
|
||||