shadermeh/window.c

238 lines
5.3 KiB
C

#include "shadermeh.h"
#ifndef GLX_ARB_create_context
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#endif
#ifndef GLX_ARB_create_context_profile
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#endif
typedef GLXContext (*CREATECONTEXTATTRIBSPROC)(Display *, GLXFBConfig,
GLXContext, Bool,
const int *);
typedef void (*SWAPINTERVALEXTPROC)(Display *, GLXDrawable, int);
static int glversions[][2] = { {4,5}, {4,4}, {4,3}, {4,2}, {4,1}, {4,0},
{3,3}, {3,2}, {3,1}, {3,0} };
static Display *dpy;
static int dpy_ref = 0;
static Atom atom_wm_delete;
static XContext xctx;
static int xlib_swallow_errors(Display *display, XErrorEvent *event)
{
(void)display; (void)event;
return 0;
}
/****************************************************************************/
window *window_create(unsigned int width, unsigned int height,
const char *caption)
{
CREATECONTEXTATTRIBSPROC CreateContextAttribs;
XSetWindowAttributes swa;
int fbcount, attr[20];
GLXFBConfig fbc, *fbl;
unsigned int i = 0;
XSizeHints hints;
XVisualInfo *vi;
window *this;
this = calloc(1, sizeof(*this));
if (!this)
return NULL;
if (dpy) {
++dpy_ref;
} else {
dpy = XOpenDisplay(0);
dpy_ref = 1;
if (!dpy) {
free(this);
return NULL;
}
XSetErrorHandler(xlib_swallow_errors);
atom_wm_delete = XInternAtom(dpy, "WM_DELETE_WINDOW", True);
xctx = XUniqueContext();
}
attr[ 0] = GLX_BUFFER_SIZE; attr[ 1] = 32;
attr[ 2] = GLX_RED_SIZE; attr[ 3] = 8;
attr[ 4] = GLX_GREEN_SIZE; attr[ 5] = 8;
attr[ 6] = GLX_BLUE_SIZE; attr[ 7] = 8;
attr[ 8] = GLX_ALPHA_SIZE; attr[ 9] = 8;
attr[10] = GLX_DEPTH_SIZE; attr[11] = 24;
attr[12] = GLX_STENCIL_SIZE; attr[13] = 8;
attr[14] = GLX_DOUBLEBUFFER; attr[15] = True;
attr[16] = None;
fbl = glXChooseFBConfig(dpy, DefaultScreen(dpy), attr, &fbcount);
if (!fbl || !fbcount) {
window_destroy(this);
return NULL;
}
fbc = fbl[0];
vi = glXGetVisualFromFBConfig(dpy, fbl[0]);
XFree(fbl);
if (!vi) {
window_destroy(this);
return NULL;
}
swa.colormap = XCreateColormap(dpy, RootWindow(dpy,vi->screen),
vi->visual, AllocNone);
if (!swa.colormap) {
XFree(vi);
window_destroy(this);
return NULL;
}
swa.border_pixel = 0;
this->wnd = XCreateWindow(dpy, RootWindow(dpy,vi->screen), 0, 0,
width, height, 0, vi->depth, InputOutput,
vi->visual, CWBorderPixel|CWColormap, &swa);
XFree(vi);
if (!this->wnd) {
window_destroy(this);
return NULL;
}
CreateContextAttribs = (CREATECONTEXTATTRIBSPROC)
glXGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB");
if (CreateContextAttribs) {
attr[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attr[1] = 0;
attr[2] = GLX_CONTEXT_MINOR_VERSION_ARB;
attr[3] = 0;
attr[4] = GLX_CONTEXT_PROFILE_MASK_ARB;
attr[5] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
attr[6] = GLX_CONTEXT_FLAGS_ARB;
attr[7] = GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
attr[8] = None;
for (i = 0; !this->gl && i < sizeof(glversions) /
sizeof(glversions[0]); ++i) {
attr[1] = glversions[i][0];
attr[3] = glversions[i][1];
this->gl = CreateContextAttribs(dpy, fbc, 0,
True, attr);
}
}
if (!this->gl) {
this->gl = glXCreateNewContext(dpy, fbc, GLX_RGBA_TYPE,
0, GL_TRUE);
}
if (!this->gl) {
window_destroy(this);
return NULL;
}
hints.flags = PSize | PMinSize | PMaxSize;
hints.min_width = hints.max_width = hints.base_width = width;
hints.min_height = hints.max_height = hints.base_height = height;
XSetWMNormalHints(dpy, this->wnd, &hints);
XSelectInput(dpy, this->wnd, StructureNotifyMask |
KeyPressMask | KeyReleaseMask |
PointerMotionMask | PropertyChangeMask |
ButtonPressMask | ButtonReleaseMask);
XSetWMProtocols(dpy, this->wnd, &atom_wm_delete, 1);
XFlush(dpy);
XStoreName(dpy, this->wnd, caption);
XMapWindow(dpy, this->wnd);
XSaveContext(dpy, this->wnd, xctx, (XPointer)this);
XFlush(dpy);
return this;
}
void window_make_current(window *this)
{
if (this) {
glXMakeContextCurrent(dpy, this->wnd, this->wnd, this->gl);
} else {
glXMakeContextCurrent(dpy, 0, 0, 0);
}
}
void window_swap_buffers(window *this)
{
glXSwapBuffers(dpy, this->wnd);
}
void window_set_vsync(window *this, int enable)
{
SWAPINTERVALEXTPROC SwapIntervalEXT;
SwapIntervalEXT = (SWAPINTERVALEXTPROC)
glXGetProcAddress((const GLubyte *)"glXSwapIntervalEXT");
if (SwapIntervalEXT)
SwapIntervalEXT(dpy, this->wnd, enable ? 1 : 0);
}
void window_destroy(window *this)
{
if (this->gl) {
glXMakeContextCurrent(dpy, 0, 0, 0);
glXDestroyContext(dpy, this->gl);
}
if (this->wnd) {
XDeleteContext(dpy, this->wnd, xctx);
XDestroyWindow(dpy, this->wnd);
}
if ((--dpy_ref) <= 0) {
XCloseDisplay(dpy);
dpy_ref = 0;
dpy = NULL;
}
free(this);
}
int window_handle_events(void)
{
window *this;
XEvent e;
if (XPending(dpy)) {
XNextEvent(dpy, &e);
XFindContext(dpy, e.xany.window, xctx, (XPointer *)&this);
switch (e.type) {
case ClientMessage:
if (e.xclient.data.l[0] == (long)atom_wm_delete) {
XUnmapWindow(dpy, e.xany.window);
--dpy_ref;
}
break;
}
}
return (dpy_ref > 0);
}