forked from goliath/shadermeh
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84595eff00
...
47bbca6806
2 changed files with 4 additions and 51 deletions
2
Makefile
2
Makefile
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@ -1,4 +1,4 @@
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CFLAGS = -std=c11 -pedantic -Wall -Wextra -O2 -Ofast -D_DEFAULT_SOURCE -D_FORTIFY_SOURCE=2
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CFLAGS = -ansi -pedantic -Wall -Wextra -O2 -Ofast -D_DEFAULT_SOURCE
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LDFLAGS = -lX11 -lGL -lGLEW -lm -lrt
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LDFLAGS = -lX11 -lGL -lGLEW -lm -lrt
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shadermeh: shadermeh.o window.o shader.o
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shadermeh: shadermeh.o window.o shader.o
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53
shadermeh.c
53
shadermeh.c
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@ -1,5 +1,4 @@
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/* SPDX-License-Identifier: ISC */
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/* SPDX-License-Identifier: ISC */
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/*
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/*
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* shadermeh.c
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* shadermeh.c
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*
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*
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@ -7,9 +6,6 @@
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*/
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*/
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#include "shadermeh.h"
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#include "shadermeh.h"
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#include <fcntl.h>
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#include <fcntl.h>
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#include <errno.h>
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#define HAVE_ARCH_STRUCT_FLOCK
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#include <linux/fcntl.h>
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static GLfloat vertex_buffer[] = {
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static GLfloat vertex_buffer[] = {
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-1.0f, -1.0f, 0.0f, /* lower left corner */
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-1.0f, -1.0f, 0.0f, /* lower left corner */
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@ -94,7 +90,7 @@ static const struct option long_opts[] = {
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{ NULL, 0, NULL, 0 },
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{ NULL, 0, NULL, 0 },
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};
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};
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static const char *short_opts = "r:w:h:s:S";
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static const char *short_opts = "w:h:s:S:r";
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static const char *usage_str =
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static const char *usage_str =
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"shadermeh OPTIONS...\n"
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"shadermeh OPTIONS...\n"
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@ -103,7 +99,6 @@ static const char *usage_str =
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"\n"
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"\n"
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" --width, -w <pixels>\n"
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" --width, -w <pixels>\n"
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" --height, -h <pixels>\n"
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" --height, -h <pixels>\n"
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" --sampling-rate, -r <sampling rate[Hz]>\n"
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"\n"
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"\n"
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" --to-stdout, -S\n"
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" --to-stdout, -S\n"
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"\n"
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"\n"
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@ -115,7 +110,6 @@ static const char *usage_str =
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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GLuint u_iResolution, u_iTime, u_iTimeDelta, u_iFrame;
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GLuint u_iResolution, u_iTime, u_iTimeDelta, u_iFrame;
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GLfloat u_iSampleRate;
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struct timespec start, frame_start, frame_end;
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struct timespec start, frame_start, frame_end;
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unsigned int width, height, iFrame = 0;
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unsigned int width, height, iFrame = 0;
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void *fb32 = NULL, *fb24 = NULL;
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void *fb32 = NULL, *fb24 = NULL;
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@ -126,9 +120,7 @@ int main(int argc, char **argv)
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bool to_stdout = false;
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bool to_stdout = false;
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window *wnd;
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window *wnd;
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int i;
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int i;
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unsigned int sampling_rate = 0; /* Leaving this at 0 disables audio
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unsigned int sampling_rate = 0;
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* input
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*/
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float in_samples[SND_BUFFER_SIZE]; /* Raw input floats from -1...1 */
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float in_samples[SND_BUFFER_SIZE]; /* Raw input floats from -1...1 */
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float norm_samples[SND_BUFFER_SIZE]; /* Normalized samples from 0...1 */
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float norm_samples[SND_BUFFER_SIZE]; /* Normalized samples from 0...1 */
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@ -182,43 +174,6 @@ int main(int argc, char **argv)
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free(fb32);
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free(fb32);
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return EXIT_FAILURE;
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return EXIT_FAILURE;
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}
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}
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if(!isatty(STDOUT_FILENO)){
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long old_pipe_size = fcntl(STDOUT_FILENO, F_GETPIPE_SZ);
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if(old_pipe_size < 0){
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perror("Failed to get stdout pipe size");
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}else{
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int psz = getpagesize();
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size_t frame_size = (width * height * 3);
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size_t frame_cnt = psz / frame_size;
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if((psz % frame_size) != 0){
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frame_cnt++;
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}
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size_t new_pipe_size = frame_size * frame_cnt;
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int fin_psz = fcntl(STDOUT_FILENO, F_SETPIPE_SZ,
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new_pipe_size);
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if(fin_psz < 0){
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fprintf(stderr, "Failed to set STDOUT "
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"pipe size to %zu: %s\n",
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new_pipe_size, strerror(errno));
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}else{
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fprintf(stderr, "stdout pipe size "
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"change from %li to %zu "
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"resulted in %i\n",
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old_pipe_size,
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new_pipe_size,
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fin_psz);
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}
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/* A failure to change pipe size is not
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* catastrophic, beacause the application will
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* still perform as needed, just with a bigger
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* or smaller buffer. */
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}
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}
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}
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if (sampling_rate != 0 && !isatty(STDIN_FILENO)){
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fputs("Sampling rate specified and STDIN not a tty! "
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"You habe been warnded!\n", stderr);
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}
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}
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/********** create window and make context current **********/
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/********** create window and make context current **********/
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@ -247,7 +202,7 @@ int main(int argc, char **argv)
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glGetIntegerv(GL_MAJOR_VERSION, &major);
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glGetIntegerv(GL_MAJOR_VERSION, &major);
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glGetIntegerv(GL_MINOR_VERSION, &minor);
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glGetIntegerv(GL_MINOR_VERSION, &minor);
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fprintf(stderr,"OpenGL version %d.%d\n", major, minor);
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printf("OpenGL version %d.%d\n", major, minor);
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/******************** initialization ********************/
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/******************** initialization ********************/
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glViewport(0, 0, width, height);
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glViewport(0, 0, width, height);
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@ -284,10 +239,8 @@ int main(int argc, char **argv)
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u_iTime = glGetUniformLocation(prog, "iTime");
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u_iTime = glGetUniformLocation(prog, "iTime");
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u_iTimeDelta = glGetUniformLocation(prog, "iTimeDelta");
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u_iTimeDelta = glGetUniformLocation(prog, "iTimeDelta");
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u_iFrame = glGetUniformLocation(prog, "iFrame;");
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u_iFrame = glGetUniformLocation(prog, "iFrame;");
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u_iSampleRate = glGetUniformLocation(prog, "iSampleRate");
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glUniform3f(u_iResolution, width, height, 0.0f);
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glUniform3f(u_iResolution, width, height, 0.0f);
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glUniform1f(u_iSampleRate, sampling_rate);
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clock_gettime(CLOCK_MONOTONIC_RAW, &start);
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clock_gettime(CLOCK_MONOTONIC_RAW, &start);
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