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No commits in common. "51f808d12f2ead5554ca7ff2832f60b7c51c6f52" and "be8f7d1716024894a67b10cc290b18c1a430e5ae" have entirely different histories.

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@ -51,7 +51,7 @@ static int write_retry(int fd, const void *buffer, size_t size)
int ret = write(fd, buffer, size); int ret = write(fd, buffer, size);
if (ret < 0) { if (ret < 0) {
if (errno == EINTR) if (errno == EINTR || errno == EAGAIN)
continue; continue;
perror("write"); perror("write");
return -1; return -1;
@ -71,12 +71,11 @@ static const struct option long_opts[] = {
{ "width", required_argument, NULL, 'w' }, { "width", required_argument, NULL, 'w' },
{ "height", required_argument, NULL, 'h' }, { "height", required_argument, NULL, 'h' },
{ "shader", required_argument, NULL, 's' }, { "shader", required_argument, NULL, 's' },
{ "sampling-rate", required_argument, NULL, 'r' },
{ "to-stdout", no_argument, NULL, 'S' }, { "to-stdout", no_argument, NULL, 'S' },
{ NULL, 0, NULL, 0 }, { NULL, 0, NULL, 0 },
}; };
static const char *short_opts = "w:h:s:S:r"; static const char *short_opts = "w:h:s:S";
static const char *usage_str = static const char *usage_str =
"shadermeh OPTIONS...\n" "shadermeh OPTIONS...\n"
@ -91,8 +90,6 @@ static const char *usage_str =
" --shader, -s <shader file>\n" " --shader, -s <shader file>\n"
"\n"; "\n";
#define SND_BUFFER_SIZE 512
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
GLuint u_iResolution, u_iTime, u_iTimeDelta, u_iFrame; GLuint u_iResolution, u_iTime, u_iTimeDelta, u_iFrame;
@ -106,9 +103,6 @@ int main(int argc, char **argv)
bool to_stdout = false; bool to_stdout = false;
window *wnd; window *wnd;
int i; int i;
unsigned int sampling_rate = 0;
float in_samples[SND_BUFFER_SIZE]; /* Raw input floats from -1...1 */
float norm_samples[SND_BUFFER_SIZE]; /* Normalized samples from 0...1 */
/******************** parse options ************************/ /******************** parse options ************************/
width = 800; width = 800;
@ -129,9 +123,6 @@ int main(int argc, char **argv)
case 's': case 's':
shader_file = optarg; shader_file = optarg;
break; break;
case 'r':
sampling_rate = strtol(optarg, NULL, 10);
break;
case 'S': case 'S':
to_stdout = true; to_stdout = true;
break; break;