This receives the audio input, performs the fft on it and has all the nescessary
preparations for then binding the audio data to the 2d texture for the GLSL.
Signed-off-by: Tyrolyean <tyrolyean@tyrolyean.net>
The fortify source code was added to prevent builds from passing but then
failing in our build system and the c-standard was set to c11 to avoid the
compiler yelling at me whenever i want to print a size_t.
Signed-off-by: Tyrolyean <tyrolyean@tyrolyean.net>