Do not mix debug prints and stdout data stream
Signed-off-by: David Oberhollenzer <goliath@infraroot.at>
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1 changed files with 3 additions and 1 deletions
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@ -179,7 +179,9 @@ int main(int argc, char **argv)
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glGetIntegerv(GL_MAJOR_VERSION, &major);
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glGetIntegerv(GL_MINOR_VERSION, &minor);
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printf("OpenGL version %d.%d\n", major, minor);
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if (!to_stdout)
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printf("OpenGL version %d.%d\n", major, minor);
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/******************** initialization ********************/
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glViewport(0, 0, width, height);
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